Is there a way to tell Cargo to install and build all my dependencies, but not attempt to build my application?
I thought cargo install would do that, b
Based on a GitHub comment
FROM rust:1.37
WORKDIR /usr/src
# Create blank project
RUN USER=root cargo new PROJ
# We want dependencies cached, so copy those first.
COPY Cargo.toml /usr/src/PROJ/
COPY Cargo.lock /usr/src/PROJ/
WORKDIR /usr/src/PROJ
# This is a dummy build to get the dependencies cached.
RUN cargo build --release
# Now copy in the rest of the sources
COPY MyPROJECT/src /usr/src/PROJ/src/
# This is the actual build.
RUN cargo build --release \
&& mv target/release/appname /bin \
&& rm -rf /usr/src/PROJ
WORKDIR /
EXPOSE 8888
CMD ["/bin/appname"]
I just wanted to post this here so others will see it going forward. There's an experimental tool for Docker I've just started using called cargo-wharf (https://github.com/denzp/cargo-wharf/tree/master/cargo-wharf-frontend). It's a Docker BuildKit frontend that caches built cargo dependencies for you. If you only change one of your source files, that's the only thing that gets rebuilt when you call docker build. You use it by annotating your Cargo.toml file, then directing Docker to your Cargo.toml instead of a Dockerfile. Go check it out, it's exactly what I wanted. (I am in no way affiliated with the project.)
There is no native support for building just the dependencies in Cargo, as far as I know. There is an open issue for it. I wouldn't be surprised if you could submit something to Cargo to accomplish it though, or perhaps create a third-party Cargo addon. I've wanted this functionality for cargo doc as well, when my own code is too broken to compile ;-)
However, the Rust playground that I maintain does accomplish your end goal. There's a base Docker container that installs Rustup and copies in a Cargo.toml with all of the crates available for the playground. The build steps create a blank project (with a dummy src/lib.rs), then calls cargo build and cargo build --release to compile the crates:
RUN cd / && \
cargo new playground
WORKDIR /playground
ADD Cargo.toml /playground/Cargo.toml
RUN cargo build
RUN cargo build --release
RUN rm src/*.rs
All of the downloaded crates are stored in the Docker image's $HOME/.cargo directory and all of the built crates are stored in the applications target/{debug,release} directories.
Later on, the real source files are copied into the container and cargo build / cargo run can be executed again, using the now-compiled crates.
If you were building an executable project, you'd want to copy in the Cargo.lock as well.
If you add a dummy main or lib file, you can use cargo build to just pull down the dependencies. I'm currently using this solution for my Docker based project:
COPY Cargo.toml .
RUN mkdir src \
&& echo "// dummy file" > src/lib.rs \
&& cargo build
I'm using --volumes, so I'm done at this point. The host volumes come in and blow away the dummy file, and cargo uses the cached dependencies when I go to build the source later. This solution will work just as well if you want to add a COPY (or ADD) later and use the cached dependencies though.