My Android application comprises two parts: frontend written in Java and game written in C++ using NativeActivity NDK stuff. I have a problem integrating Flurry into my appl
The answer is here: http://archive.is/QzA8
In other words, NativeActivity
cannot find a third-party class and instead of
jni_env->FindClass("com/flurry/android/FlurryAgent");
one should use
jobject nativeActivity = state->activity->clazz;
jclass acl = jni_env->GetObjectClass(nativeActivity);
jmethodID getClassLoader = jni_env->GetMethodID(acl, "getClassLoader", "()Ljava/lang/ClassLoader;");
jobject cls = jni_env->CallObjectMethod(nativeActivity, getClassLoader);
jclass classLoader = jni_env->FindClass("java/lang/ClassLoader");
jmethodID findClass = jni_env->GetMethodID(classLoader, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
jstring strClassName = jni_env->NewStringUTF("com.flurry.android.FlurryAgent");
jclass flurryClass = (jclass)(jni_env->CallObjectMethod(cls, findClass, strClassName));
jni_env->DeleteLocalRef(strClassName);