How to change the TextView height dynamicly to a threshold and then allow scrolling?

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离开以前 2020-12-16 04:39

I have a TextView that has a constraint of min height of 33. The scroll is disabled from the storyboard. The TextView should increase in height based on the content until it

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  • 2020-12-16 05:08

    For an easy way to solve your problem is to change the frame of the textView whenever textViewDidChange invokes. UITextView actually is a UIScrollView. If you have to use constraint, you have to change the constant of the constraint. Here is my code:

    import UIKit
    
    let width = UIScreen.mainScreen().bounds.width
    
    class ViewController: UIViewController, UITextViewDelegate {
    
        var messageTextView: UITextView!
        let messageTextViewMaxHeight: CGFloat = 100
    
        override func viewDidLoad() {
            super.viewDidLoad()
            view.backgroundColor = UIColor.redColor()
            messageTextView = UITextView(frame: CGRectMake(0, 200 - 33, width, 33))
            messageTextView.backgroundColor = UIColor.whiteColor()
            view.addSubview(messageTextView)
            self.messageTextView.delegate = self
        }
    
        //
        let bottomY: CGFloat = 200
    
        func textViewDidChange(textView: UITextView) {
            let formerRect = textView.frame
    
            if formerRect.height > messageTextViewMaxHeight{
    
            }
            else{
                textView.frame = CGRectMake(formerRect.origin.x, bottomY - textView.contentSize.height, width, textView.contentSize.height)
            }
        }
    } 
    
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  • 2020-12-16 05:08

    After many many hours of problems with textviews in table view cells, this was the solution that worked for me. I'm using Masonry, but the constraints could be created in IB as well.

    Note that the textview delegate is not used. This is advantageous because it doesn't matter whether you change the text programmatically or via user input. Either way layoutSubviews gets called whenever a text view changes its contents.

    If you want to have this directly in your view controller you could use viewDidLayoutSubviews instead of layoutSubviews.

    @implementation TextViewCell
    
    - (instancetype)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier{
        self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
        if (self){
            UITextView *textView = [[UITextView alloc] initWithFrame:CGRectZero];
            textView.scrollEnabled = NO;
            self.textView = textView;
            [self.contentView addSubview:self.textView];
    
            [self.textView mas_remakeConstraints:^(MASConstraintMaker *make) {
                make.leading.equalTo(self.contentView.mas_leadingMargin);
                make.trailing.equalTo(self.contentView.mas_trailingMargin);
                make.top.equalTo(self.contentView.mas_topMargin);
                make.bottom.equalTo(self.contentView.mas_bottomMargin);
                make.height.lessThanOrEqualTo(@100.0).with.priorityHigh();
                make.height.greaterThanOrEqualTo(@30.0).with.priorityHigh();
            }];
        }
        return self;
    }
    
    
    - (void)layoutSubviews{
        CGSize size = [self.textView sizeThatFits:CGSizeMake(self.textView.bounds.size.width, 10000)];
        self.textView.scrollEnabled = size.height > 100.0;
        [super layoutSubviews];
    }
    
    @end
    
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  • 2020-12-16 05:09

    Create a class that inherits from UITextView and add the following into the class:

    class CustomTextView: UITextView, UITextViewDelegate {
    
        override init(frame: CGRect, textContainer: NSTextContainer?) {
            super.init(frame: frame, textContainer: textContainer)
    
            delegate = self
        }
    
        var maxHeight: CGFloat = 200
    
        override var intrinsicContentSize: CGSize {
            var size = super.intrinsicContentSize
            if size.height > maxHeight {
                size.height = maxHeight
                isScrollEnabled = true
            } else {
                isScrollEnabled = false
            }
            return size
        }
    
        override var text: String! {
            didSet {
                invalidateIntrinsicContentSize()
            }
        }
    
        func textViewDidChange(_ textView: UITextView) {
            invalidateIntrinsicContentSize()
        }
    
    }
    

    Note: - You can initialize maxHeight to infinity and set maxHeight after creating the CustomTextView. This class can be reused anywhere it is needed in the app, and the max height can be modified for different scenarios.

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  • 2020-12-16 05:18

    My solution was, on my CostumeView I added a constrain to the UITextView:

     textInput.translatesAutoresizingMaskIntoConstraints = false
    NSLayoutConstraint.activate([
      textInput.topAnchor.constraint(equalTo: divider.bottomAnchor, constant: 5),
      textInput.heightAnchor.constraint(lessThanOrEqualToConstant: 100), // very important
      textInput.leadingAnchor.constraint(equalTo: self.safeAreaLayoutGuide.leadingAnchor),
      textInput.bottomAnchor.constraint(equalTo: self.safeAreaLayoutGuide.bottomAnchor)])
    

    The "textInput.heightAnchor.constraint(lessThanOrEqualToConstant: 100)" is what it is doing the trick. So I set the UITextView to isScrollEnabled = false:

    textView.isScrollEnabled = false
    

    Then on my ViewController I added the UITextViewDelegate :

    extension InboxMsgVC: UITextViewDelegate {
    

    And I finally added the method below:

    func textViewDidChange(_ textView: UITextView) {
    if textView.contentSize.height >= 100 {
      textView.isScrollEnabled = true
    } else {
      textView.isScrollEnabled = false 
    }
    

    }

    That it is, it works fine for me , Swift 5.

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  • 2020-12-16 05:19

    Maybe the code below is a little better.

    import UIKit
    
    let width = UIScreen.mainScreen().bounds.width
    
    class ViewController: UIViewController, UITextViewDelegate {
    
        var messageTextView: UITextView!
        let messageTextViewMaxHeight: CGFloat = 100
    
        override func viewDidLoad() {
            super.viewDidLoad()
            view.backgroundColor = UIColor.redColor()
            messageTextView = UITextView(frame: CGRectMake(0, 200 - 33, width, 33))
            messageTextView.backgroundColor = UIColor.whiteColor()
            view.addSubview(messageTextView)
            self.messageTextView.delegate = self
        }
    
        //
        let bottomY: CGFloat = 200
    
        func textView(textView: UITextView, shouldChangeTextInRange range: NSRange, replacementText text: String) -> Bool {
            if text == "\n"{
                let formerRect = textView.frame
                let contentSize = textView.contentSize
                if contentSize.height < formerRect.height{
                    //
                }
                else{
                    if contentSize.height >= messageTextViewMaxHeight{
                        //
                    }
                    else{
                        textView.frame = CGRectMake(formerRect.origin.x, bottomY - contentSize.height, width, contentSize.height)
                    }
                }
            }
            return true
        }
    
    }
    
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  • 2020-12-16 05:21

    This follows a similar approach to the accepted answer but ensures the textView is fully constrained in both height states.

    (There's a bug in the accepted answer - using a height constraint with a <= relation is insufficient to fully constrain the textView when scrolling is enabled, since in this case the view provides no intrinsicContentSize. You can see this in IB (with scrolling disabled), or at runtime via view debugging.)

    This is all that's necessary:

    // In IB, set the relation to `=` and the constant to your desired threshold point
    // Notice this is a strong reference (since the constraint may get deactivated) 
    @IBOutlet var textViewHeightConstraint: NSLayoutConstraint!
    
    func textViewDidChange(textView: UITextView)
    {       
        let isOversize = textView.contentSize.height >= textViewHeightConstraint.constant
        textViewHeightConstraint.isActive = isOversize
        textView.isScrollEnabled = isOversize
    }
    

    There's no need to set frames manually, since in both cases auto-layout has us covered.

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