How to generate 64 bit random numbers?

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执念已碎
执念已碎 2020-12-16 01:59

I\'m implementing universal hashing and using the following universal hash function :

h(k)=((A*k)mod 2^64) rsh 64-r

where A is a

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  • 2020-12-16 02:30
    ((long long)rand() << 32) | rand()
    

    EDIT: that's assuming that rand() produces 32 random bits, which it might not.

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  • 2020-12-16 02:36

    In C++11 you can use the random header and std::uniform_int_distribution along with a 64-bit instance of std::mersenne_twister_engine this should do what you want (see it live):

    #include <iostream>
    #include <random>
    #include <cmath>
    
    int main()
    {
        std::random_device rd;
    
        std::mt19937_64 e2(rd());
    
        std::uniform_int_distribution<long long int> dist(std::llround(std::pow(2,61)), std::llround(std::pow(2,62)));
    
        std::cout << std::llround(std::pow(2,61)) << std::endl; 
        std::cout << std::llround(std::pow(2,62)) << std::endl; 
    
        for (int n = 0; n < 10; ++n) {
                std::cout << dist(e2)<< ", " ;
        }
        std::cout << std::endl ;
    }
    

    If C++11 is not an option then it seems there is source code available for several 64-bit Mersenne Twister implementations.

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