X11 - Draw on Overlay Window

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花落未央
花落未央 2020-12-16 00:43

I want to draw simple primitives at specific pixels on the screen (similar to this question). In order to do that I draw on top of all windows using the Overlay Window of th

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  • 2020-12-16 01:30

    May I suggest a simpler, pure X11 solution that does not have the flickering problem I experienced and also mentioned here. It uses the override_redirect functionality in Xlib:

    #include <assert.h>
    #include <stdio.h>
    #include <X11/Xlib.h>
    #include <X11/X.h>
    #include <X11/Xutil.h>
    
    #include <cairo.h>
    #include <cairo-xlib.h>
    
    #include <chrono>
    #include <thread>
    
    void draw(cairo_t *cr) {
        cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.5);
        cairo_rectangle(cr, 0, 0, 200, 200);
        cairo_fill(cr);
    }
    
    int main() {
        Display *d = XOpenDisplay(NULL);
        Window root = DefaultRootWindow(d);
        int default_screen = XDefaultScreen(d);
    
        // these two lines are really all you need
        XSetWindowAttributes attrs;
        attrs.override_redirect = true;
    
        XVisualInfo vinfo;
        if (!XMatchVisualInfo(d, DefaultScreen(d), 32, TrueColor, &vinfo)) {
            printf("No visual found supporting 32 bit color, terminating\n");
            exit(EXIT_FAILURE);
        }
        // these next three lines add 32 bit depth, remove if you dont need and change the flags below
        attrs.colormap = XCreateColormap(d, root, vinfo.visual, AllocNone);
        attrs.background_pixel = 0;
        attrs.border_pixel = 0;
    
        // Window XCreateWindow(
        //     Display *display, Window parent,
        //     int x, int y, unsigned int width, unsigned int height, unsigned int border_width,
        //     int depth, unsigned int class, 
        //     Visual *visual,
        //     unsigned long valuemask, XSetWindowAttributes *attributes
        // );
        Window overlay = XCreateWindow(
            d, root,
            0, 0, 200, 200, 0,
            vinfo.depth, InputOutput, 
            vinfo.visual,
            CWOverrideRedirect | CWColormap | CWBackPixel | CWBorderPixel, &attrs
        );
    
        XMapWindow(d, overlay);
    
        cairo_surface_t* surf = cairo_xlib_surface_create(d, overlay,
                                      vinfo.visual,
                                      200, 200);
        cairo_t* cr = cairo_create(surf);
    
        draw(cr);
        XFlush(d);
    
        std::this_thread::sleep_for(std::chrono::milliseconds(10000));
    
        cairo_destroy(cr);
        cairo_surface_destroy(surf);
    
        XUnmapWindow(d, overlay);
        XCloseDisplay(d);
        return 0;
    }
    

    I went ahead and added 32 bit depth, but you get the picture. You can remove it if you desire.

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  • 2020-12-16 01:38

    sleep(50)! that's too much, it's 50 seconds. I used 5ms delay which works well.

    Your problem seems with the runtime environment. You should have a composite display manager running already. (Not all display managers work as expected, better to try on different ones)

    I confirm that screen below updated without any problem and I could interact with it.

    This was run on:

    Ubuntu 15.10
    Kernel 4.2.0-18-generic
    X.Org X Server 1.17.2
    Compiz 0.9.12.2
    

    Here the full code with just delay modification:

    #include <assert.h>
    #include <stdio.h>
    #include <time.h>
    #include <X11/Xlib.h>
    
    #include <X11/extensions/Xcomposite.h>
    #include <X11/extensions/Xfixes.h>
    #include <X11/extensions/shape.h>
    
    #include <cairo.h>
    #include <cairo-xlib.h>
    
    Display *d;
    Window overlay;
    Window root;
    int width, height;
    
    void
    allow_input_passthrough (Window w)
    {
        XserverRegion region = XFixesCreateRegion (d, NULL, 0);
    
        XFixesSetWindowShapeRegion (d, w, ShapeBounding, 0, 0, 0);
        XFixesSetWindowShapeRegion (d, w, ShapeInput, 0, 0, region);
    
        XFixesDestroyRegion (d, region);
    }
    
    void
    prep_overlay (void)
    {
        overlay = XCompositeGetOverlayWindow (d, root);
        allow_input_passthrough (overlay);
    }
    
    void draw(cairo_t *cr) {
        int quarter_w = width / 4;
        int quarter_h = height / 4;
        cairo_set_source_rgb(cr, 1.0, 0.0, 0.0);
        cairo_rectangle(cr, quarter_w, quarter_h, quarter_w * 2, quarter_h * 2);
        cairo_fill(cr);
    }
    
    int main() {
        struct timespec ts = {0, 5000000};
    
        d = XOpenDisplay(NULL);
    
        int s = DefaultScreen(d);
        root = RootWindow(d, s);
    
        XCompositeRedirectSubwindows (d, root, CompositeRedirectAutomatic);
        XSelectInput (d, root, SubstructureNotifyMask);
    
        width = DisplayWidth(d, s);
        height = DisplayHeight(d, s);
    
        prep_overlay();
    
        cairo_surface_t *surf = cairo_xlib_surface_create(d, overlay,
                                      DefaultVisual(d, s),
                                      width, height);
        cairo_t *cr = cairo_create(surf);
    
        XSelectInput(d, overlay, ExposureMask);
    
        draw(cr);
    
        XEvent ev;
        while(1) {
          overlay = XCompositeGetOverlayWindow (d, root);
          draw(cr);
          XCompositeReleaseOverlayWindow (d, root);
          nanosleep(&ts, NULL);
        }
    
        cairo_destroy(cr);
        cairo_surface_destroy(surf);
        XCloseDisplay(d);
        return 0;
    }
    

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