There are not very many options for a virtualizing wrap panel for use in WPF. For one reason or another MS decided to not ship one in the standard library.
If anyon
The OnItemsChanged method needs to properly handle the args parameters. Please see this question for more information. Copying the code from that question, you would need to update OnItemsChanged like so:
protected override void OnItemsChanged(object sender, ItemsChangedEventArgs args) {
base.OnItemsChanged(sender, args);
_abstractPanel = null;
ResetScrollInfo();
// ...ADD THIS...
switch (args.Action) {
case NotifyCollectionChangedAction.Remove:
case NotifyCollectionChangedAction.Replace:
RemoveInternalChildRange(args.Position.Index, args.ItemUICount);
break;
case NotifyCollectionChangedAction.Move:
RemoveInternalChildRange(args.OldPosition.Index, args.ItemUICount);
break;
}
}
First, beware that in general, if you are removing an object from a collection and you don't have it's reference, that object is dead at the point of removal. So at the very least RemoveInternalChildRange call is illegal after removal but that's not the core issue.
Second, you might be having a little race condition, even if it's not strictly multi-threaded. Have to check (with breakpoint) if that event handler is reacting too eagerly - you don't want event handler running while you are still in the middle of a removal even if it's a single item.
Third, check for null after:
UIElement child = _generator.GenerateNext(out newlyRealized) as UIElement;
and for the first trial change the code to have a graceful exit, which in this case means gracefull continue - have to use for loop and increments in the loop to be able to do continue at all.
Also check InternalChildren whne you see that null to see if that access path gives the same result as your _children (as in size, internal data, null in the same place).
If just skipping a null survives (renders without exceptions) stop it in debugger right after that and check if these arrays/collections got settled (no nulls inside).
Also, post the fully compilable sample project that gives the repro (as a zip file) somewhere - reduces random assumprions and allows ppl to just build/run and see.
Speaking of assumptions - check what's your "observable collection" doing. If you are removing an item from a collection, any and every iterator/enumerator from a prior state of that collection has the right to throw or give nulls and in a UI that tries to be too smart, having a stale iterator can happen easily.
Explanation of the problem
You asked for an explanation of what is going wrong as well as instructions how to fix it. So far nobody has explained the problem. I will do so.
In ListBox with a VirtualizingWrapPanel there are five separate data structures that track items, each in different ways:
When an item is removed from ItemsSource, this removal must be propagated through all data structures. Here is how it works:
Because of this, the InternalChildren collection is out of sync with the other four collections, leading to the errors that were experienced.
Solution to the problem
To fix the problem, add the following code anywhere within VirtualizingWrapPanel's OnItemsChanged method:
switch(args.Action)
{
case NotifyCollectionChangedAction.Remove:
case NotifyCollectionChangedAction.Replace:
RemoveInternalChildRange(args.Position.Index, args.ItemUICount);
break;
case NotifyCollectionChangedAction.Move:
RemoveInternalChildRange(args.OldPosition.Index, args.ItemUICount);
break;
}
This keeps the InternalChildren collection in sync with the other data structures.
Why AddInternalChild/InsertInternalChild is not called here
You may wonder why there are no calls to InsertInternalChild or AddInternalChild in the above code, and especially why handling Replace and Move don't require us to add a new item during OnItemsChanged.
The key to understanding this is in the way ItemContainerGenerator works.
When ItemContainerGenerator receives a remove event it handles everything immediately:
On the other hand, ItemContainerGenerator learns that an item is added everything is typically deferred:
Thus, all removals from the InternalChildren collection (including ones that are part of a Move or Replace) must be done inside OnItemsChanged, but additions can (and should) be deferred until the next MeasureOverride.