I have a variable that I have successfully saved and restored using onSaveInstanceState
@Override
protected void onSaveInstanceState(Bundle outState) {
s
As you have discovered, onSaveInstanceState
is useful only in situations where you need to recreate the same so-called "instance" of the Activity after it has been destroyed by the OS, usually because it is too far in the back stack to stay alive under memory pressure.
Saving your data in onPause
is indeed the way to go for persistence that lasts beyond a single execution of your Activity. To get this working, you have several options, including:
I suggest reading this documentation to learn more about each of these options:
http://developer.android.com/guide/topics/data/data-storage.html
You can simply assign your variable foo
to class member mFoo
in onPause
provided you also save mFoo
in the state bundle in onSaveInstanceState
. The same goes for the restore scenario.
If you choose to save the Activity state to Shared Preferences, you can check out the GNStateManager component of the library I wrote to make it easy to store and retrieve the required fields of the activity marked my @GNState annotation. It is dead simple to use. Other singleton class object states can be saved too. See here for Setup and Usage information: https://github.com/noxiouswinter/gnlib_android/wiki/gnstatemanager