I have a check box that I want to accurately measure so I can position controls on a dialog correctly. I can easily measure the size of the text on the control - but I don\'
Short answer:
From MSDN Layout Specifications: Win32, we have the specifications of the dimensions of a checkbox.
It is 12 dialog units from the left edge of the control to the start of the text:
And a checkbox control is 10 dialog units tall:
Surfaces and Controls Height (DLUs) Width (DLUs)
===================== ============= ===========
Check box 10 As wide as possible (usually to the margins) to accommodate localization requirements.
First we calculate the size of a horizontal and a vertical dialog unit:
const dluCheckBoxInternalSpacing = 12; //12 horizontal dlus
const dluCheckboxHeight = 10; //10 vertical dlus
Size dialogUnits = GetAveCharSize(dc);
Integer checkboxSpacing = MulDiv(dluCheckboxSpacing, dialogUnits.Width, 4);
Integer checkboxHeight = MulDiv(dluCheckboxHeight, dialogUnits.Height, 8);
Using the handy helper function:
Size GetAveCharSize(HDC dc)
{
/*
How To Calculate Dialog Base Units with Non-System-Based Font
http://support.microsoft.com/kb/125681
*/
TEXTMETRIC tm;
GetTextMetrics(dc, ref tm);
String buffer = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
Size result;
GetTextExtentPoint32(dc, buffer, 52, out result);
result.Width = (result.X/26 + 1) / 2; //div uses trunc rounding; we want arithmetic rounding
result.Height = tm.tmHeight;
return result;
}
Now that we know how many pixels (checkboxSpacing
) to add, we calculate the label size as normal:
textRect = Rect(0,0,0,0);
DrawText(dc, Caption, -1, textRect, DT_CALCRECT or DT_LEFT or DT_SINGLELINE);
chkVerification.Width = checkboxSpacing+textRect.Right;
chkVerification.Height = checkboxHeight;
A dialog is a unit of measure based on the user's preferred font size. A dialog unit is defined such that the average character is 4 dialog units wide by 8 dialog units high:
This means that dialog units:
Note: Any code released into public domain. No attribution required.
Sorry for resurrecting this old thread. I recently found myself wondering about the exact same question. Currently, none of the answers above give a result consistent with Windows 10 for different fonts and font sizes, especially in high-DPI environments.
Instead, it seems that the correct result is obtained by
SIZE szCheckBox;
GetThemePartSize(hTheme, hDC, BP_CHECKBOX, CBS_UNCHECKEDNORMAL, &rcBackgroundContent, TS_TRUE, &szCheckBox);
for the size of the checkbox itself. And
SIZE szZeroCharacter;
GetTextExtentPoint32(hDC, L"0", 1, &szZeroCharacter);
int iGapWidth = szZeroCharacter.cx / 2;
for the width of the gap. After trying a lot of different methods inspired by the posts above, I found L"0"
in the dissembly of comctl32.dll. And while it looks like a joke to me (not necessarily a good one), I suspect it's a holdover from the old days when this might have been a good enough approximation of 2DLU.
Disclaimer: While I tested the result with various fonts and different sizes on Windows 10, I have not attempted to verify that it also holds on any other (older) version of the operating system.
This code doesn't work on Win7 with scaled UI (fonts 125% larger or 150% larger). The only thing that seems to work is:
int WID = 13 * dc.GetDeviceCaps(LOGPIXELSX) / 96;
int HEI = 13 * dc.GetDeviceCaps(LOGPIXELSY) / 96;
Preamble:
I had the same question while trying to determine the needed size of the checkbox control for a given text and found that the existing answers didn't really work for me, for several reasons:
SM_CXMENUCHECK
doesn't account for the gap. In fact, I'm not convinced this is even for regular checkboxes, although it may have the same value. It may also be dependent on visual styles being enabled.My investigation:
I looked at how Wine reproduces the behavior and found that it also gives the same results as simply assuming 12DLU. However, the text still wrapped unless I added an extra 3 pixels to the width (even though the text should fit fine without). I also noticed that GetTextExtentPoint32
yields a value of 3 for an empty string (hmmm...)
Turning off the BS_MULTILINE
style obviously stopped the text wrapping. My guess is that DrawTextW
's word wrapping calculations are imperfect.
At this point I decided that the simplest solution was to just add 1 extra space to GetTextExtentPoint32
, so that there would definitely be enough pixels. The over-estimate of a couple of pixels was acceptable to me.
Note that this all assumes your application is manifested as DPI aware. Otherwise I found the checkbox appeared much larger on some Windows 7 systems (not all though).
My (mostly Wine's) solution:
// This code gets the size of a piece of text and adds the size of a
// checkbox and gap. Note that this is very rough code with no error handling.
BOOL isCheckbox = TRUE;
HWND dialog = ... // Your control or dialog
HFONT font = ... // The font your control will use if it hasn't been set yet
PTCHAR text = ... // Your text
HFONT currentFont;
SIZE size;
HDC dc = GetDC(dialog);
if (!font) {
font = (HFONT)SendMessage(dialog, WM_GETFONT, 0, 0);
}
currentFont = (HFONT)SelectObject(dc, font); // NB: You should add error handling here
if (isCheckbox) {
// Or you can disable BS_MULTILINE
_tcscat(text, TEXT(" ")); // NB: This assumes text is allocated for +1 char
}
GetTextExtentPoint32(dc, text, _tcslen(text), &size); // NB: You should add error handling here
if (isCheckbox) {
int checkBoxWidth = 12 * GetDeviceCaps(dc, LOGPIXELSX ) / 96 + 1;
int checkBoxHeight = 12 * GetDeviceCaps(dc, LOGPIXELSY ) / 96 + 1;
int textOffset;
GetCharWidthW(dc, '0', '0', &textOffset);
textOffset /= 2;
size->cx += checkBoxWidth + textOffset;
if (size->cy < checkBoxHeight) {
size->cy = checkBoxHeight;
}
}
if (currentFont) {
SelectObject(dc, currentFont);
}
ReleaseDC(dialog, dc);
I'm pretty sure the width of the checkbox is equal to
int x = GetSystemMetrics( SM_CXMENUCHECK );
int y = GetSystemMetrics( SM_CYMENUCHECK );
You can then work out the area inside by subtracting the following ...
int xInner = GetSystemMetrics( SM_CXEDGE );
int yInner = GetSystemMetrics( SM_CYEDGE );
I use that in my code and haven't had a problem thus far ...
It is a shame that Microsoft did not provide a way to know this for sure. I was struggling with the same question and the answer provided above is not complete. The main problem with it is that if the font of the dialog window is set to something other than the default size, that solution will not work because checkboxes will be resized.
Here's how I solved this issue (it is just an approximation that seems to have worked for me). The code is for MFC project.
1 - Create two test controls on your form, a checkbox and a radio box:
2 - Define the following custom struct:
struct CHECKBOX_DIMS{
int nWidthPx;
int nHeightPx;
int nSpacePx; //Space between checkbox and text
CHECKBOX_DIMS()
{
nWidthPx = 0;
nHeightPx = 0;
nSpacePx = 0;
}
};
3 - Call the following code when form initializes for each of the test controls (that will measure them and remove them so that end-users don't seem them):
BOOL OnInitDialog()
{
CDialog::OnInitDialog();
//Calculate the size of a checkbox & radio box
VERIFY(GetInitialCheckBoxSize(IDC_CHECK_TEST, &dimsCheckBox, TRUE));
VERIFY(GetInitialCheckBoxSize(IDC_RADIO_TEST, &dimsRadioBox, TRUE));
//Continue with form initialization ...
}
BOOL GetInitialCheckBoxSize(UINT nCtrlID, CHECKBOX_DIMS* pOutCD, BOOL bRemoveCtrl)
{
//Must be called initially to calculate the size of a checkbox/radiobox
//'nCtrlID' = control ID to measure
//'pOutCD' = if not NULL, receives the dimensitions
//'bRemoveCtrl' = TRUE to delete control
//RETURN:
// = TRUE if success
BOOL bRes = FALSE;
//Get size of a check (not exactly what we need)
int nCheckW = GetSystemMetrics(SM_CXMENUCHECK);
int nCheckH = GetSystemMetrics(SM_CYMENUCHECK);
//3D border spacer (not exactly what we need either)
int nSpacerW = GetSystemMetrics(SM_CXEDGE);
//Get test checkbox
CButton* pChkWnd = (CButton*)GetDlgItem(nCtrlID);
ASSERT(pChkWnd);
if(pChkWnd)
{
CRect rcCheckBx;
pChkWnd->GetWindowRect(&rcCheckBx);
//We need only the height
//INFO: The reason why we can't use the width is because there's
// an arbitrary text followed by a spacer...
int h = rcCheckBx.Height();
CDC* pDc = pChkWnd->GetDC();
if(pDc)
{
//Get horizontal DPI setting
int dpiX = pDc->GetDeviceCaps(LOGPIXELSX);
//Calculate
if(pOutCD)
{
//Use height as-is
pOutCD->nHeightPx = h;
//Use height for the width
pOutCD->nWidthPx = (int)(h * ((double)nCheckW / nCheckH));
//Spacer is the hardest
//INFO: Assume twice and a half the size of 3D border &
// take into account DPI setting for the window
// (It will give some extra space, but it's better than less space.)
// (This number is purely experimental.)
// (96 is Windows DPI setting for 100% resolution setting.)
pOutCD->nSpacePx = (int)(nSpacerW * 2.5 * dpiX / 96.0);
}
//Release DC
pChkWnd->ReleaseDC(pDc);
if(bRemoveCtrl)
{
//Delete window
bRes = pChkWnd->DestroyWindow();
}
else
{
//Keep the window
bRes = TRUE;
}
}
}
return bRes;
}
4 - Now you can easily resize any checkbox or radio box by calling this:
//Set checkbox size & new text
VERIFY(SetCheckBoxTextAndSize(this, IDC_CHECK_ID, &dimsCheckBox, L"New text") > 0);
//Just resize radio box
VERIFY(SetCheckBoxTextAndSize(this, IDC_RADIO_ID, &dimsRadioBox, NULL) > 0);
int SetCheckBoxTextAndSize(CWnd* pParWnd, UINT nCheckBoxID, CHECKBOX_DIMS* pDims, LPCTSTR pNewText)
{
//Set size of the checkbox/radio to 'pNewText' and update its size according to its text
//'pParWnd' = parent dialog window
//'nCheckBoxID' = control ID to resize (checkbox or radio box)
//'pDims' = pointer to the struct with checkbox/radiobox dimensions
//'pNewText' = text to set, or NULL not to change the text
//RETURN:
// = New width of the control in pixels, or
// = 0 if error
int nRes = 0;
ASSERT(pParWnd);
ASSERT(pDims);
CButton* pChkWnd = (CButton*)pParWnd->GetDlgItem(nCheckBoxID);
ASSERT(pChkWnd);
if(pChkWnd)
{
CDC* pDc = pChkWnd->GetDC();
CFont* pFont = pChkWnd->GetFont();
if(pDc)
{
if(pFont)
{
//Make logfont
LOGFONT lf = {0};
if(pFont->GetLogFont(&lf))
{
//Make new font
CFont font;
if(font.CreateFontIndirect(&lf))
{
//Get font from control
CFont* pOldFont = pDc->SelectObject(&font);
//Get text to set
CString strCheck;
if(pNewText)
{
//Use new text
strCheck = pNewText;
}
else
{
//Keep old text
pChkWnd->GetWindowText(strCheck);
}
//Calculate size
RECT rc = {0, 0, 0, 0};
::DrawText(pDc->GetSafeHdc(), strCheck, strCheck.GetLength(), &rc, DT_CALCRECT | DT_NOPREFIX | DT_SINGLELINE);
//Get text width
int nTextWidth = abs(rc.right - rc.left);
//See if it's valid
if(nTextWidth > 0 ||
(nTextWidth == 0 && strCheck.GetLength() == 0))
{
//Get location of checkbox
CRect rcChk;
pChkWnd->GetWindowRect(&rcChk);
pParWnd->ScreenToClient(rcChk);
//Update its size
rcChk.right = rcChk.left + pDims->nWidthPx + pDims->nSpacePx + nTextWidth;
//Use this line if you want to change the height as well
//rcChk.bottom = rcChk.top + pDims->nHeightPx;
//Move the control
pChkWnd->MoveWindow(rcChk);
//Setting new text?
if(pNewText)
{
pChkWnd->SetWindowText(pNewText);
}
//Done
nRes = abs(rcChk.right - rcChk.left);
}
//Set font back
pDc->SelectObject(pOldFont);
}
}
}
//Release DC
pChkWnd->ReleaseDC(pDc);
}
}
return nRes;
}