How to Give Screen Overlay Permission On My Activity

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眼角桃花
眼角桃花 2020-12-15 06:26

In My application I am getting Screen Overlay Issue in android 6+ I tried to Turn on But for that I need to Give a Permission for Screen Overlay

I followed this I am

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  • 2020-12-15 06:32

    The second post you have checked clearly shows the way of checking for SYSTEM_ALERT_WINDOW permission. But to simply and explain,

    As mentioned on developer.android.com

    Allows an app to create windows using the type TYPE_SYSTEM_ALERT, shown on top of all other apps. Very few apps should use this permission; these windows are intended for system-level interaction with the user.

    Note: If the app targets API level 23 or higher, the app user must explicitly grant this permission to the app through a permission management screen. The app requests the user's approval by sending an intent with action ACTION_MANAGE_OVERLAY_PERMISSION. The app can check whether it has this authorization by calling Settings.canDrawOverlays().

    and as mentioned in the SO post you checked,

    Here are simplified steps:-

    1. First check whether current device SDK version is greater than or equal to Android M (23) by following if condition

      if (android.os.Build.VERSION.SDK_INT >= 23) {
      }
      
    2. Then using Settings.canDrawOverlays() as mentioned in the developer.android.com check whether your application already have permission or not, we will check for do not have permission

      if (android.os.Build.VERSION.SDK_INT >= 23 && !Settings.canDrawOverlays(this)) {
      }
      
    3. Then as mentioned in developer.android.com and as implemented in the SO post trigger an intent with ACTION_MANAGE_OVERLAY_PERMISSION.

      if (android.os.Build.VERSION.SDK_INT >= 23 && !Settings.canDrawOverlays(this)) {   //Android M Or Over
         Intent intent = new Intent(Settings.ACTION_MANAGE_OVERLAY_PERMISSION, Uri.parse("package:" + getPackageName()));
         startActivityForResult(intent, <YOUR REQUEST CODE>);
         return;
      }
      
    4. Handle the result in onActivityResult() method defined in Activity, and again check using Settings.canDrawOverlays() if still not then finish() the activity after showing appropriate alert to user.

    This whole flow you can implement after other permission flow is completed.

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  • 2020-12-15 06:52

    Here is a sample code to disable pull notifications by using custom overlay. It works fine on Android versions below and 6+.

    Permissions Required in Manifest:

    <uses-permission android:name="android.permission.ACTION_MANAGE_OVERLAY_PERMISSION" /> 
    <uses-permission android:name="android.permission.SYSTEM_ALERT_WINDOW" /> 
    

    Disabling the pull notifications

    private void disablePullNotificationTouch() {
       try {
        Log.v("App", "Disable Pull Notification");
    
        private HUDView mView = new HUDView(this);
        int statusBarHeight = (int) Math.ceil(25 * getResources().getDisplayMetrics().density);
        Log.v("App", "" + statusBarHeight);
    
        WindowManager.LayoutParams params = new WindowManager.LayoutParams(
         WindowManager.LayoutParams.MATCH_PARENT,
         statusBarHeight,
         WindowManager.LayoutParams.TYPE_SYSTEM_ERROR,
         WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE |
         WindowManager.LayoutParams.FLAG_LAYOUT_IN_SCREEN, //Disables status bar
         PixelFormat.TRANSPARENT); //Transparent
    
        params.gravity = Gravity.CENTER | Gravity.TOP;
        WindowManager wm = (WindowManager) getSystemService(WINDOW_SERVICE);
        wm.addView(mView, params);
       } catch (Exception e) {
        Log.v("App", "Exception: " + e.getMessage());
    
       }
      }
    
      // code to post/handler request for permission 
      public final static int REQUEST_CODE = -1010101;
    
      @RequiresApi(api = Build.VERSION_CODES.M)
      public void checkDrawOverlayPermission() {
       Log.v("App", "Package Name: " + getApplicationContext().getPackageName());
    
       // check if we already  have permission to draw over other apps
       if (!Settings.canDrawOverlays(context)) {
        Log.v("App", "Requesting Permission" + Settings.canDrawOverlays(context));
        // if not construct intent to request permission
        Intent intent = new Intent(Settings.ACTION_MANAGE_OVERLAY_PERMISSION,
         Uri.parse("package:" + getApplicationContext().getPackageName()));
        / request permission via start activity for result
        startActivityForResult(intent, REQUEST_CODE);
       } else {
        Log.v("App", "We already have permission for it.");
        disablePullNotificationTouch();
       }
      }
      @TargetApi(Build.VERSION_CODES.M)
      @Override
      protected void onActivityResult(int requestCode, int resultCode, Intent data) {
       Log.v("App", "OnActivity Result.");
       //check if received result code
       //  is equal our requested code for draw permission
       if (requestCode == REQUEST_CODE) {
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
         if (Settings.canDrawOverlays(this)) {
          disablePullNotificationTouch();
         }
        }
       }
      }
    

    Your code after modifications

    public class MainActivity extends Activity {
    
     public static final int REQUEST_PERMISSION = 123;
    
     @Override
     public void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
      setContentView(R.layout.data);
      setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
    
      if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
       Log.v("App", "Build Version Greater than or equal to M: " + Build.VERSION_CODES.M);
       checkDrawOverlayPermission();
      } else {
       Log.v("App", "OS Version Less than M");
       //No need for Permission as less then M OS.
      }
    
    
      if ((CheckPermission(this, Manifest.permission.CAMERA)) &&
       (CheckPermission(this, Manifest.permission.READ_PHONE_STATE)) &&
       (CheckPermission(this, Manifest.permission.NFC))) {
       PermHandling();
      } else {
       RequestPermission(MainActivity.this, Manifest.permission.CAMERA, REQUEST_PERMISSION);
       RequestPermission(MainActivity.this, Manifest.permission.READ_PHONE_STATE, REQUEST_PERMISSION);
       RequestPermission(MainActivity.this, Manifest.permission.NFC, REQUEST_PERMISSION);
    
       //NewPermHandling();
      }
    
     }
    
     private void PermHandling() {
      //My app internal parts....
      //Here my stuff works...
     }
    
     //private void NewPermHandling(){
    
     //}
    
     @Override
     public void onRequestPermissionsResult(int permissionRequestCode, String[] permissions, int[] grantResults) {
      if (permissionRequestCode != REQUEST_PERMISSION) {
       return;
      }
    
      if (grantResults.length && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
       PermHandling();
      } else {
       // Ask the user to grant the permission
      }
     }
    
     public void RequestPermission(Activity thisActivity, String Permission, int Code) {
      if (ContextCompat.checkSelfPermission(thisActivity,
        Permission) !=
       PackageManager.PERMISSION_GRANTED) {
       if (ActivityCompat.shouldShowRequestPermissionRationale(thisActivity,
         Permission)) {} else {
        ActivityCompat.requestPermissions(thisActivity,
         new String[] {
          Permission
         },
         Code);
       }
      }
     }
    
     public final static int REQUEST_CODE = -1010101;
    
     @RequiresApi(api = Build.VERSION_CODES.M)
     public void checkDrawOverlayPermission() {
      Log.v("App", "Package Name: " + getApplicationContext().getPackageName());
    
      // Check if we already  have permission to draw over other apps
      if (!Settings.canDrawOverlays(context)) {
       Log.v("App", "Requesting Permission" + Settings.canDrawOverlays(context));
       // if not construct intent to request permission
       Intent intent = new Intent(Settings.ACTION_MANAGE_OVERLAY_PERMISSION,
        Uri.parse("package:" + getApplicationContext().getPackageName()));
       // request permission via start activity for result 
       startActivityForResult(intent, REQUEST_CODE); //It will call onActivityResult Function After you press Yes/No and go Back after giving permission
      } else {
       Log.v("App", "We already have permission for it.");
       // disablePullNotificationTouch();
       // Do your stuff, we got permission captain
      }
     }
    
     @TargetApi(Build.VERSION_CODES.M)
     @Override
     protected void onActivityResult(int requestCode, int resultCode, Intent data) {
      Log.v("App", "OnActivity Result.");
      //check if received result code
      //  is equal our requested code for draw permission
      if (requestCode == REQUEST_CODE) {
       if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
        if (Settings.canDrawOverlays(this)) {
         // Permission Granted by Overlay
         // Do your Stuff
        }
       }
      }
     }
    
     public boolean CheckPermission(Context context, String Permission) {
      if (ContextCompat.checkSelfPermission(context,
        Permission) == PackageManager.PERMISSION_GRANTED) {
       return true;
      } else {
       return false;
      }
     }
    }
    

    startActivityForResult will call onActivityResult if you call this from an activity and not from service. Read more about it here

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  • 2020-12-15 06:52

    This is the solution ,i search all the web. And can't find anything useful . answer is : when you ask for new permission don't ever ever do something else like showing toast or.... in my case i restart my app and ask for the next permission i use this code for restart the app ,

    good luck.

    @Don't Be negative You can try this , if not work please knock me again:

    wm = (WindowManager) content.getSystemService(Service.WINDOW_SERVICE);
    
         orientationChanger = new LinearLayout(content);
         orientationChanger.setClickable(false);
         orientationChanger.setFocusable(false);
         orientationChanger.setFocusableInTouchMode(false);
         orientationChanger.setLongClickable(false);
    
        orientationLayout = new WindowManager.LayoutParams(
            LayoutParams.WRAP_CONTENT,  LayoutParams.WRAP_CONTENT,
            windowType,  WindowManager.LayoutParams.FLAG_NOT_TOUCH_MODAL
                    | WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE,
            PixelFormat.RGBA_8888);
    
         wm.addView(orientationChanger, orientationLayout);
        orientationChanger.setVisibility(View.GONE);
    
        orientationLayout.screenOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
        wm.updateViewLayout(orientationChanger, orientationLayout);
        orientationChanger.setVisibility(View.VISIBLE);
    
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