considering this example:
public static void main(final String[] args) {
final List myList = Arrays.asList(\"A\", \"B\", \"C\", \"D\");
Personally, I don't think you can draw any meaningful conclusions from a contrived example like this.
But if you really want to know, why not use javap to decompile the code and see what's different? Why guess about what the compiler's doing when you can see for yourself without asking here?
Byte code for the first case:
public class Stackoverflow extends java.lang.Object{
public Stackoverflow();
Code:
0: aload_0
1: invokespecial #1; //Method java/lang/Object."<init>":()V
4: return
public static void main(java.lang.String[]);
Code:
0: iconst_4
1: anewarray #2; //class java/lang/String
4: dup
5: iconst_0
6: ldc #3; //String A
8: aastore
9: dup
10: iconst_1
11: ldc #4; //String B
13: aastore
14: dup
15: iconst_2
16: ldc #5; //String C
18: aastore
19: dup
20: iconst_3
21: ldc #6; //String D
23: aastore
24: invokestatic #7; //Method java/util/Arrays.asList:([Ljava/lang/Object;)Ljava/util/List
27: astore_1
28: invokestatic #8; //Method java/lang/System.currentTimeMillis:()J
31: lstore_2
32: ldc #9; //int 1000000
34: istore 4
36: iload 4
38: aload_1
39: invokeinterface #10, 1; //InterfaceMethod java/util/List.size:()I
44: if_icmple 61
47: getstatic #11; //Field java/lang/System.out:Ljava/io/PrintStream;
50: ldc #12; //String Hello
52: invokevirtual #13; //Method java/io/PrintStream.println:(Ljava/lang/String;)V
55: iinc 4, -1
58: goto 36
61: invokestatic #8; //Method java/lang/System.currentTimeMillis:()J
64: lstore 4
66: getstatic #11; //Field java/lang/System.out:Ljava/io/PrintStream;
69: new #14; //class java/lang/StringBuilder
72: dup
73: invokespecial #15; //Method java/lang/StringBuilder."<init>":()V
76: ldc #16; //String Finish:
78: invokevirtual #17; //Method java/lang/StringBuilder.append:(Ljava/lang/String;)Ljava/la
81: lload 4
83: lload_2
84: lsub
85: invokevirtual #18; //Method java/lang/StringBuilder.append:(J)Ljava/lang/StringBuilder;
88: invokevirtual #19; //Method java/lang/StringBuilder.toString:()Ljava/lang/String;
91: invokevirtual #13; //Method java/io/PrintStream.println:(Ljava/lang/String;)V
94: return
}
Byte code for the second case:
public class Stackoverflow extends java.lang.Object{
public Stackoverflow();
Code:
0: aload_0
1: invokespecial #1; //Method java/lang/Object."<init>":()V
4: return
public static void main(java.lang.String[]);
Code:
0: iconst_4
1: anewarray #2; //class java/lang/String
4: dup
5: iconst_0
6: ldc #3; //String A
8: aastore
9: dup
10: iconst_1
11: ldc #4; //String B
13: aastore
14: dup
15: iconst_2
16: ldc #5; //String C
18: aastore
19: dup
20: iconst_3
21: ldc #6; //String D
23: aastore
24: invokestatic #7; //Method java/util/Arrays.asList:([Ljava/lang/Object;)Ljava/util/List;
27: astore_1
28: invokestatic #8; //Method java/lang/System.currentTimeMillis:()J
31: lstore_2
32: aload_1
33: invokeinterface #9, 1; //InterfaceMethod java/util/List.size:()I
38: istore 4
40: ldc #10; //int 1000000
42: istore 5
44: iload 5
46: iload 4
48: if_icmple 65
51: getstatic #11; //Field java/lang/System.out:Ljava/io/PrintStream;
54: ldc #12; //String Hello
56: invokevirtual #13; //Method java/io/PrintStream.println:(Ljava/lang/String;)V
59: iinc 5, -1
62: goto 44
65: invokestatic #8; //Method java/lang/System.currentTimeMillis:()J
68: lstore 5
70: getstatic #11; //Field java/lang/System.out:Ljava/io/PrintStream;
73: new #14; //class java/lang/StringBuilder
76: dup
77: invokespecial #15; //Method java/lang/StringBuilder."<init>":()V
80: ldc #16; //String Finish:
82: invokevirtual #17; //Method java/lang/StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
85: lload 5
87: lload_2
88: lsub
89: invokevirtual #18; //Method java/lang/StringBuilder.append:(J)Ljava/lang/StringBuilder;
92: invokevirtual #19; //Method java/lang/StringBuilder.toString:()Ljava/lang/String;
95: invokevirtual #13; //Method java/io/PrintStream.println:(Ljava/lang/String;)V
98: return
}
There are differences, but I'm not sure I can make a definitive statement about their effect on performance.
I'd code the second one, because it would mean (on the face of it) one method call as opposed to one per loop iteration. I don't know if the compiler can optimize it away, but I'm certain that I can do it pretty easily. So I do, regardless of its effect on wall time.
As always with such things, you're going to have to run them both to see which is faster given the implementation that you're using. However, the first one has the potential performance penalty of having to call size() every iteration, and a function call is more expensive than simply checking the variable directly. However, it's possible that that function call might be optimized away depending on your code and what the compiler does, so you'd have to run tests to see.
However, as was pointed out by Pindatjuh, it's better to use a foreach loop when you're going to be iterating over the whole collection like that. It should let the compiler optimize things better and is less error-prone.
I once worked on a project where my first task was to track down some insanely slow code (it was on a brand new 486 machine and it took about 20 minutes to execute):
for(size_t i = 0; i < strlen(data); i++)
{
// do something with data[i]
}
The solution was (got it down to something like two minutes or less):
size_t length = strlen(data);
for(int i = 0; i < length; i++)
{
// do something with data[i]
}
The issue is that "data" was over 1 million characters, and strlen has to count each one all the time.
In the case of Java the "size()" method probably returns a variable, and as such, the VM will inline it. On a VM like the one on Android it probably does not. So the answer is "it depends".
My personal preference is to never call a method more than one time if it is supposed to return the same result each time. That way if the method does involve a calculation it is performed only one time and then it is never an issue.
With the last example you will not need to resolve the current size of the array so it will be slightly faster then the first example.
Just remember that this is only useful if you don't change the number of values in your array.
In Android it is recommended to use the latest example in there example, Designing for Performance. http://developer.android.com/guide/practices/design/performance.html#foreach
The second one should be faster because the .size()
does not have to be called every time the loop is performed. Its much faster to say 1+2=3 once than saying it many times.
It makes sense that the second implementation is faster, because you store a single, final, local copy of the variable. The compiler would have to figure out that the size can't change inside the loop in order for the performance to be roughly equivalent.
One question is -- does this kind of micro-optimization really matter? If it does, go with what is running faster in your tests and doesn't rely on a compiler optimization.