Iphonesdk Merge three images two single image

后端 未结 2 1403
旧时难觅i
旧时难觅i 2020-12-15 01:51

i am working on iphone app where i have to merge three images and make them single image. I mean to say i have a background image, a header image and lower image, i need to

相关标签:
2条回答
  • 2020-12-15 02:04

    Shein's answer helped me but I found I did not have to add the UIView to the main view in order to render it. Here is an example of adding text to an image...

        UIImage *image = [UIImage imageNamed:@"toolbar_icon"]; // image is 20 x 20 .png
    
        UIView *tempView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, image.size.width, image.size.height)];
        [tempView addSubview:[[UIImageView alloc] initWithImage:image]];
    
        UILabel *label = [[UILabel alloc] initWithFrame:tempView.frame];
        [label setText:[NSString stringWithFormat:@"%d", [self countValue]]];
        [label setFont:[UIFont systemFontOfSize:22.0]];
        [label setTextColor:[UIColor lightTextColor]];
        [label setTextAlignment:UITextAlignmentCenter];
        [label setBackgroundColor:[UIColor clearColor]];
        [tempView addSubview:label];
    
        UIGraphicsBeginImageContext(tempView.bounds.size);
        [tempView.layer renderInContext:UIGraphicsGetCurrentContext()];
        UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
    
        UIBarButtonItem *countItem = [[UIBarButtonItem alloc] initWithImage:finalImage
                                                                           style:UIBarButtonItemStyleBordered
                                                                          target:self
                                                                          action:@selector(countAction:)];
    

    NOTE: I suddenly realized my answer includes adding a label to an image which is what I was trying to do before finding this. Reference Combine Label Text With Image

    0 讨论(0)
  • 2020-12-15 02:12

    You can just align them together in a single UIView ( I think even off-screen but I haven't checked yet) - and then just convert that UIView to a UIImage using QuartzCode:

    UIGraphicsBeginImageContext(myView.bounds.size);
    [myView.layer renderInContext:UIGraphicsGetCurrentContext()];
    UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    

    Then turn that into a format - like PNG for instance:

    NSData *imageData = UIImagePNGRepresentation(image);
    

    Then sending shouldn't be too difficult.

    EDIT Here is an extended example you can also see for 3 images - you can of course use Interface Builder and Outlets instead of writing it all - but you can copy paste this to try:

    UIImageView *imgView1, *imgView2, *imgView3;
    imgView1 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image1"]];
    imgView2 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image2"]];
    imgView3 = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"image3"]];
    
    imgView1.frame = CGRectMake(0, 0, 50, 50);
    imgView2.frame = CGRectMake(50, 50, 100, 100);
    imgView3.frame = CGRectMake(100, 100, 200, 200);
    
    [referenceView addSubview:imgView1];
    [referenceView addSubview:imgView2];
    [referenceView addSubview:imgView3];
    
    UIGraphicsBeginImageContext(referenceView.bounds.size);
    [referenceView.layer renderInContext:UIGraphicsGetCurrentContext()];
    UIImage *finalImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    
    resultView = [[UIImageView alloc] initWithImage:finalImage];
    resultView.frame = CGRectMake(0, 0, 320, 480);
    [self.view addSubview:resultView];
    
    referenceView.hidden = YES; 
    

    NOTE I've checked and the UIView must be drawable/visible at the time you call renderInContext (it can be off-screen but it cannot be hidden or alpha=0 because then it will be rendered invisible). So either put it off-screen or immediately hide it after drawing

    0 讨论(0)
提交回复
热议问题