I have 5 numpy arrays of shape nx, ny
lons.shape = (nx,ny)
lats.shape = (nx,ny)
reds.shape = (nx,ny)
greens.shape = (nx,ny)
blues.shape = (nx,ny)
I think the issue is when you create the Dataset, you pass it GDT_Float32. For standard images with pixel ranges 0-255, you need GDT_Byte. Float requires values to be between 0-1 typically.
I took your code and randomly generated some data so I could test the rest of your API. I then created some dummy coordinates around Lake Tahoe.
Here is the code.
#!/usr/bin/env python
from osgeo import gdal
from osgeo import osr
import numpy as np
import os, sys
# Initialize the Image Size
image_size = (400,400)
# Choose some Geographic Transform (Around Lake Tahoe)
lat = [39,38.5]
lon = [-120,-119.5]
# Create Each Channel
r_pixels = np.zeros((image_size), dtype=np.uint8)
g_pixels = np.zeros((image_size), dtype=np.uint8)
b_pixels = np.zeros((image_size), dtype=np.uint8)
# Set the Pixel Data (Create some boxes)
for x in range(0,image_size[0]):
for y in range(0,image_size[1]):
if x < image_size[0]/2 and y < image_size[1]/2:
r_pixels[y,x] = 255
elif x >= image_size[0]/2 and y < image_size[1]/2:
g_pixels[y,x] = 255
elif x < image_size[0]/2 and y >= image_size[1]/2:
b_pixels[y,x] = 255
else:
r_pixels[y,x] = 255
g_pixels[y,x] = 255
b_pixels[y,x] = 255
# set geotransform
nx = image_size[0]
ny = image_size[1]
xmin, ymin, xmax, ymax = [min(lon), min(lat), max(lon), max(lat)]
xres = (xmax - xmin) / float(nx)
yres = (ymax - ymin) / float(ny)
geotransform = (xmin, xres, 0, ymax, 0, -yres)
# create the 3-band raster file
dst_ds = gdal.GetDriverByName('GTiff').Create('myGeoTIFF.tif', ny, nx, 3, gdal.GDT_Byte)
dst_ds.SetGeoTransform(geotransform) # specify coords
srs = osr.SpatialReference() # establish encoding
srs.ImportFromEPSG(3857) # WGS84 lat/long
dst_ds.SetProjection(srs.ExportToWkt()) # export coords to file
dst_ds.GetRasterBand(1).WriteArray(r_pixels) # write r-band to the raster
dst_ds.GetRasterBand(2).WriteArray(g_pixels) # write g-band to the raster
dst_ds.GetRasterBand(3).WriteArray(b_pixels) # write b-band to the raster
dst_ds.FlushCache() # write to disk
dst_ds = None
Here is the output. (Note: The goal is to produce colors, not terrain!)
Here is the image in QGIS, validating the projection.