I\'ve got a program in Java where I have to read the information that an Arduino is sending. I took the Java code from here. Now, I didn\'t really understand how it works, b
You don't want to specifically write a read function it's already there in the sample code.As TheMerovingian pointed out you can check the input Buffer before reading.Here is the working code which I have used in one of my projects.
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.io.OutputStream;
import gnu.io.CommPortIdentifier;
import gnu.io.SerialPort;
import gnu.io.SerialPortEvent;
import gnu.io.SerialPortEventListener;
import java.util.Enumeration;
public class SerialTest implements SerialPortEventListener {
SerialPort serialPort;
/** The port we're normally going to use. */
private static final String PORT_NAMES[] = { "/dev/tty.usbserial-A9007UX1", // Mac OS X
"/dev/ttyUSB0", // Linux
"COM35", // Windows
};
private BufferedReader input;
private OutputStream output;
private static final int TIME_OUT = 2000;
private static final int DATA_RATE = 9600;
public void initialize() {
CommPortIdentifier portId = null;
Enumeration portEnum = CommPortIdentifier.getPortIdentifiers();
//First, Find an instance of serial port as set in PORT_NAMES.
while (portEnum.hasMoreElements()) {
CommPortIdentifier currPortId = (CommPortIdentifier) portEnum.nextElement();
for (String portName : PORT_NAMES) {
if (currPortId.getName().equals(portName)) {
portId = currPortId;
break;
}
}
}
if (portId == null) {
System.out.println("Could not find COM port.");
return;
}
try {
serialPort = (SerialPort) portId.open(this.getClass().getName(),
TIME_OUT);
serialPort.setSerialPortParams(DATA_RATE,
SerialPort.DATABITS_8,
SerialPort.STOPBITS_1,
SerialPort.PARITY_NONE);
// open the streams
input = new BufferedReader(new InputStreamReader(serialPort.getInputStream()));
output = serialPort.getOutputStream();
serialPort.addEventListener(this);
serialPort.notifyOnDataAvailable(true);
} catch (Exception e) {
System.err.println(e.toString());
}
}
public synchronized void close() {
if (serialPort != null) {
serialPort.removeEventListener();
serialPort.close();
}
}
public synchronized void serialEvent(SerialPortEvent oEvent) {
if (oEvent.getEventType() == SerialPortEvent.DATA_AVAILABLE) {
try {
String inputLine=null;
if (input.ready()) {
inputLine = input.readLine();
System.out.println(inputLine);
}
} catch (Exception e) {
System.err.println(e.toString());
}
}
// Ignore all the other eventTypes, but you should consider the other ones.
}
public static void main(String[] args) throws Exception {
SerialTest main = new SerialTest();
main.initialize();
Thread t=new Thread() {
public void run() {
//the following line will keep this app alive for 1000 seconds,
//waiting for events to occur and responding to them (printing incoming messages to console).
try {Thread.sleep(1000000);} catch (InterruptedException ie) {}
}
};
t.start();
System.out.println("Started");
}
}
EDIT : serialEvent function is responsible for reading the buffer.
public synchronized void serialEvent(SerialPortEvent oEvent) {
if (oEvent.getEventType() == SerialPortEvent.DATA_AVAILABLE) {
try {
String inputLine=null;
if (input.ready()) {
inputLine = input.readLine();
System.out.println(inputLine);
}
} catch (Exception e) {
System.err.println(e.toString());
}
}
// Ignore all the other eventTypes, but you should consider the other ones.
}
The BufferedReader
class has a ready() method that returns True
if "the buffer is not empty, or if the underlying character stream is ready." and False
otherwise. So you could add a check in the read()
method to make sure there is data to be read before trying to read.
public synchronized int read(){
int b = 0;
try{
if (input.ready()) {
b = (int)input.read();
}
}catch (Exception e) {
System.err.println(e.toString());
}
return b;
}
It looks like the code has a try-catch
in place to handle if those things fail, which is possibly what causes your lag because try-catch
are quite expensive. So the input.ready()
check should result in fewer exceptions.