I\'m trying to use a custom cursor for an online game, in this case it\'s a sniper scope.
The problem is when I reference the cursor via CSS, the interaction point
As far as it not firing the click event try placing this around your event listener.
$(function(){
$('#point').click(function(){
alert('clicked point');
});
});
With the centering of the cross hairs it might be easier to use a div with the background of the image and using jQuery to place the div over your cursor in the correct place.
<div id="crosshairs"></div>
<script>
$(function(){
$("body").mousemove(function(e){
var CrossHairWidth = $('#crosshairs').width();
var CrossHairHeight = $('#crosshairs').height();
$('#crosshairs').css('top', e.pageY - (CrossHairHeight / 2));
$('#crosshairs').css('left', e.pageX - (CrossHairWidth / 2) );
});
});
</script>
You then hide the cursor doing something like so:
cursor: url(http://www.seancannon.com/_test/transparent.png), default;
You just need to provide the hotspot's <x>
and <y>
position in your CSS:
In your example, the center happens to be 24px in from the top/left (huge ass cursor lol)
cursor:url(http://www.seancannon.com/_test/sniper-scope.cur) 24 24,default;
http://jsfiddle.net/9kNyF/15/ see?
whatever tool you used to create the cursor, should have an option for managing the click target area. You'd be chasing you tail looking for a javascript/css solution.