I\'ve got a two-step compilation process for my web application. Firstly, I compile CoffeeScript files into JavaScript files [1]. Then the JavaScript files (both ones that c
As best I can tell from the source map specification (and other discussions), multilevel mapping has not yet been defined
https://docs.google.com/document/d/1U1RGAehQwRypUTovF1KRlpiOFze0b-_2gc6fAH0KY0k/edit?pli=1#heading=h.e8hx254xu4sa
Source Maps Revision 3; Multi-level Mapping Notes
Someone may have developed some tools to address this, maybe in a Github repository. Of course you have both the tools to generate such maps, and browsers that can use them.
https://hacks.mozilla.org/2013/05/compiling-to-javascript-and-debugging-with-source-maps/ https://github.com/fitzgen/source-map
Closure Compiler now implements --apply_input_source_maps
(and --parse_inline_source_maps
to boot). That should do exactly what you're trying to achieve here, no additional tooling required.
Try sorcery - it's designed for exactly this purpose (I'm the author, I came here looking for info on related tools). As long as the .map
files are in the correct location (or inlined as data URIs), you just run sorcery
on the generated file and it will locate the intermediate sourcemaps and compose them.
The combine-source-map package, a Mozilla [source-map] wrapper looks like a more popular alternative to [sorcery], as Rich Harris had recommended (2M vs. 32k downloads).
By the product page's own description, combine-source-map will:
Add source maps of multiple files, offset them and then combine them into one source map.
After evaluating merge-source-maps it looks promising, even though it only handles file system-based sources in source maps. It crashes when using inline sources (may be a limitation of the original code from closure compiler). With a few changes, it can be made to properly handle inline sources, as well.