I was reading some sort of article stating you need Mac OS X to develop iPhone apps. is there really such as restrictions?
Can\'t you just download the SDK (and the
One year later... I am not familiar with the prerequisites for developing native iOS apps, but wanted to add the possibility of creating a hybrid mobile application. Usually even then one needs the native tools and SDKs for building the wrapper application. But PhoneGap provide a cloud-based build service, which seems to do the job:
"What about developer accounts and SDKs? Do I need to set those up before starting with PhoneGap Build?
No! But you might want to install some of the SDK emulators if you don’t own a particular device that you want to test a build for."
Source: PhoneGap Build service
I have not tested the service myself. Just wanted to give an additional path to consider.
You absolutely need Intel Macintosh hardware to develop iOS apps. The iOS SDK requires Xcode and Xcode only runs on Macintosh machines. I think that any Intel Mac will work, but with how fast things are changing a newer machine will get you longer time before you are forced to upgrade the machine.
You can't, there is no iOS SDK for Windows, it only has a Mac version. However, there are various emulators for Mac out there that you can try to install onto Windows. I've tried this before and it did work, however the performance was really poor. If you really wanted to do iOS development. I would strongly suggest you to actually purchase a Mac.
Yes, you´re gonna need a MacBook or alike to develop for iOS. In my opinion, one of the biggest problems of developing apps for iOS is that you regularly have to buy a new MacBook (or another Mac based technology computer), since over time the most current version available of xCode for your already recently outdated OS X becomes incompatible with the newest iOS.
Nope, you need an Intel-based Mac to develop apps for iOS. There is no iOS SDK for Windows.
That being said, there might be a way to use something like PhoneGap to develop your app "elsewhere" and then create a suitable package for iOS as well as other mobile platform. I am not familiar enough with PhoneGap and similar tools to know about this angle with any more certainty though.
You don't need an actual Mac, just Mac OSX. If you don't feel like buying a mac than you can get a hold of the image of Mac OSX and install it onto your PC using Virtual Machine software. I use VMWare to run MacOSX from my Windows 7 x64 machine. VM's are a great way to go, the driers can take a bit to setup, but once everything is working it's perfect. VM's even support ethernet so from within the VM you can browse the web, download mac apps. Install things like XCode or GameSalad. I suggest researching how to use Virtual Machines.