I was trying to implement instant search on a database table with 10000+ records.
The search starts when the text inside the search text box changes, when the search
I think you want something like this. EDIT: From your comments, I see you have a synchronous repository API - I'll leave the asynchronous version in, and add a synchronous version afterwards. Notes inline:
An asynchronous repository interface could be something like this:
public interface IPartyRepository
{
Task<IEnumerable<Party>> GetAllAsync(out long partyCount);
Task<IEnumerable<Party>> SearchByNameAndNotesAsync(string searchTerm);
}
Then I refactor the query as:
var searchStream = Observable.FromEventPattern(
s => txtSearch.TextChanged += s,
s => txtSearch.TextChanged -= s)
.Select(evt => txtSearch.Text) // better to select on the UI thread
.Throttle(TimeSpan.FromMilliseconds(300))
.DistinctUntilChanged()
// placement of this is important to avoid races updating the UI
.ObserveOn(SynchronizationContext.Current)
.Do(_ =>
{
// I like to use Do to make in-stream side-effects explicit
this.parties.Clear();
this.partyBindingSource.ResetBindings(false);
})
// This is "the money" part of the answer:
// Don't subscribe, just project the search term
// into the query...
.Select(searchTerm =>
{
long partyCount;
var foundParties = string.IsNullOrEmpty(searchTerm)
? partyRepository.GetAllAsync(out partyCount)
: partyRepository.SearchByNameAndNotesAsync(searchTerm);
// I assume the intention of the Buffer was to load
// the data into the UI in batches. If so, you can use Buffer from nuget
// package Ix-Main like this to get IEnumerable<T> batched up
// without splitting it up into unit sized pieces first
return foundParties
// this ToObs gets us into the monad
// and returns IObservable<IEnumerable<Party>>
.ToObservable()
// the ToObs here gets us into the monad from
// the IEnum<IList<Party>> returned by Buffer
// and the SelectMany flattens so the output
// is IObservable<IList<Party>>
.SelectMany(x => x.Buffer(500).ToObservable())
// placement of this is again important to avoid races updating the UI
// erroneously putting it after the Switch is a very common bug
.ObserveOn(SynchronizationContext.Current);
})
// At this point we have IObservable<IObservable<IList<Party>>
// Switch flattens and returns the most recent inner IObservable,
// cancelling any previous pending set of batched results
// superceded due to a textbox change
// i.e. the previous inner IObservable<...> if it was incomplete
// - it's the equivalent of your TakeUntil, but a bit neater
.Switch()
.Subscribe(searchResults =>
{
this.parties.AddRange(searchResults);
this.partyBindingSource.ResetBindings(false);
},
ex => { },
() => { });
An synchronous repository interface could be something like this:
public interface IPartyRepository
{
IEnumerable<Party> GetAll(out long partyCount);
IEnumerable<Party> SearchByNameAndNotes(string searchTerm);
}
Personally, I don't recommend a repository interface be synchronous like this. Why? It is typically going to do IO, so you will wastefully block a thread.
You might say the client could call from a background thread, or you could wrap their call in a task - but this is not the right way to go I think.
Anyway, accepting the above, one way to implement is like this (of course it's mostly similar to the async version so I've only annotated the differences):
var searchStream = Observable.FromEventPattern(
s => txtSearch.TextChanged += s,
s => txtSearch.TextChanged -= s)
.Select(evt => txtSearch.Text)
.Throttle(TimeSpan.FromMilliseconds(300))
.DistinctUntilChanged()
.ObserveOn(SynchronizationContext.Current)
.Do(_ =>
{
this.parties.Clear();
this.partyBindingSource.ResetBindings(false);
})
.Select(searchTerm =>
// Here we wrap the synchronous repository into an
// async call. Note it's simply not enough to call
// ToObservable(Scheduler.Default) on the enumerable
// because this can actually still block up to the point that the
// first result is yielded. Doing as we have here,
// we guarantee the UI stays responsive
Observable.Start(() =>
{
long partyCount;
var foundParties = string.IsNullOrEmpty(searchTerm)
? partyRepository.GetAll(out partyCount)
: partyRepository.SearchByNameAndNotes(searchTerm);
return foundParties;
}) // Note you can supply a scheduler, default is Scheduler.Default
.SelectMany(x => x.Buffer(500).ToObservable())
.ObserveOn(SynchronizationContext.Current))
.Switch()
.Subscribe(searchResults =>
{
this.parties.AddRange(searchResults);
this.partyBindingSource.ResetBindings(false);
},
ex => { },
() => { });