I have a \"simple\" problem. I try to draw on surfaceview. Layout-XML:
SurfaceView
is composed by a View
in your current layout and a surface under your layout. If you set a background to the view, you won't see anything of what is happening on the surface.
Did you try
yourHolder.unlockCanvassAndPost(your_canvas);
Following Snippet will help you.
public class SurfaceDemo extends Activity implements SurfaceHolder.Callback {
private static final String TAG = "Svetlin SurfaceView";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
SurfaceView view = new SurfaceView(this);
setContentView(view);
view.getHolder().addCallback(this);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
tryDrawing(holder);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int frmt, int w, int h) {
tryDrawing(holder);
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {}
private void tryDrawing(SurfaceHolder holder) {
Log.i(TAG, "Trying to draw...");
Canvas canvas = holder.lockCanvas();
if (canvas == null) {
Log.e(TAG, "Cannot draw onto the canvas as it's null");
} else {
drawMyStuff(canvas);
holder.unlockCanvasAndPost(canvas);
}
}
private void drawMyStuff(final Canvas canvas) {
Random random = new Random();
Log.i(TAG, "Drawing...");
canvas.drawRGB(255, 128, 128);
}
}