I have a scenario that, I am creating dynamic html content and I need to export/save the html content to an image file with php, jQuery and JavaScript [or with any other if
I put the canvas myself and did not use createElement
line above
You probably need to add this line before drawWindow()
to get security permissions from user. See http://murfy.de/read/webgl-drawWindow
netscape.security.PrivilegeManager.enablePrivilege('UniversalXPConnect');
If you want to save the image as PNG etc, I found a useful script at: http://www.nihilogic.dk/labs/canvas2image/
You can use HTML5 canvas and the toDataURL method. For example:
var capture = function() {
var root = document.documentElement;
var canvas = document.createElementNS('http://www.w3.org/1999/xhtml', 'html:canvas');
var context = canvas.getContext('2d');
var selection = {
top: 0,
left: 0,
width: root.scrollWidth,
height: root.scrollHeight,
};
canvas.height = selection.height;
canvas.width = selection.width;
context.drawWindow(
window,
selection.left,
selection.top,
selection.width,
selection.height,
'rgb(255, 255, 255)'
);
return canvas.toDataURL('image/png', '');
};
You can adjust top, left, width and height to capture only a part of the web page.
The result is a data URI string. You can send it to your server or draw it on another canvas:
var canvas = document.getElementById('captured');
var ctx = canvas.getContext('2d');
var image = new Image();
image.src = capture();
// the image is not immediately usable
$(image).load(function() { // jquery way
canvas.width = image.width;
canvas.height = image.height;
ctx.drawImage(image, 0, 0);
});
Your plugin probably uses this method. You can also check its source code.
Edit: To send it to your server with JQuery you can do something like that:
$("#send-capture-button").click(function() {
$.post("/url-to-send-image-to", {image_data: capture()})
});
On the server side you'll have to decode the data URL.
Based on "Michaël Witrant" answer look at : Compile/Save/Export HTML as a PNG Image using Jquery
You can draw the html onto a canvas. https://developer.mozilla.org/en/HTML/Canvas/Drawing_DOM_objects_into_a_canvas
and then save the canvas as an image to the server. http://motyar.blogspot.com/2010/04/save-html5-canvas-data-as-image.html
Or send the html to the server and render it server-side:
https://github.com/visionmedia/screenshot-app or http://cutycapt.sourceforge.net/
After all i have decided to use the code php
GD and Image Functions
http://php.net/manual/en/ref.image.php
with this, i have created the specific html elements at specific positions with images.
thanks all for contributing.