I have a PNG image that has an unsupported bitmap graphics context pixel format. Whenever I attempt to resize the image, CGBitmapContextCreate()
chokes on the u
Yeah, I had problems with 8 bit (indexed) .PNGs. I had to convert it to a more native image to perform graphics operations. I essentially did something like this:
- (UIImage *) normalize {
CGColorSpaceRef genericColorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef thumbBitmapCtxt = CGBitmapContextCreate(NULL,
self.size.width,
self.size.height,
8, (4 * self.size.width),
genericColorSpace,
kCGImageAlphaPremultipliedFirst);
CGColorSpaceRelease(genericColorSpace);
CGContextSetInterpolationQuality(thumbBitmapCtxt, kCGInterpolationDefault);
CGRect destRect = CGRectMake(0, 0, self.size.width, self.size.height);
CGContextDrawImage(thumbBitmapCtxt, destRect, self.CGImage);
CGImageRef tmpThumbImage = CGBitmapContextCreateImage(thumbBitmapCtxt);
CGContextRelease(thumbBitmapCtxt);
UIImage *result = [UIImage imageWithCGImage:tmpThumbImage];
CGImageRelease(tmpThumbImage);
return result;
}
Here's an updated version of the method from Alfons answer to account for screen scale, and also some silly errors with decimals in floating point values of the image size as described in unsynchronized's comment from the original answer.
SCREEN_SCALE is a macro that returns either 1.0 if scale isn't defined or whatever the device scale actually is ([UIScreen mainScreen].scale).
- (UIImage *) normalize {
CGSize size = CGSizeMake(round(self.size.width*SCREEN_SCALE), round(self.size.height*SCREEN_SCALE));
CGColorSpaceRef genericColorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef thumbBitmapCtxt = CGBitmapContextCreate(NULL,
size.width,
size.height,
8, (4 * size.width),
genericColorSpace,
kCGImageAlphaPremultipliedFirst);
CGColorSpaceRelease(genericColorSpace);
CGContextSetInterpolationQuality(thumbBitmapCtxt, kCGInterpolationDefault);
CGRect destRect = CGRectMake(0, 0, size.width, size.height);
CGContextDrawImage(thumbBitmapCtxt, destRect, self.CGImage);
CGImageRef tmpThumbImage = CGBitmapContextCreateImage(thumbBitmapCtxt);
CGContextRelease(thumbBitmapCtxt);
UIImage *result = [UIImage imageWithCGImage:tmpThumbImage scale:SCREEN_SCALE orientation:UIImageOrientationUp];
CGImageRelease(tmpThumbImage);
return result;
}