Shuffle card deck evenly in C++
#include <algorithm>
class Deck {
// each card is 8-bit: 4-bit for suit, 4-bit for value
// suits and values are extracted using bit-magic
char cards[52];
public:
// ...
void shuffle() {
std::random_shuffle(cards, cards + 52);
}
// ...
};
Complexity: Linear in N. Exactly 51 swaps are performed. See http://www.sgi.com/tech/stl/random_shuffle.html
Testing:
// ...
int main() {
typedef std::map<std::pair<size_t, Deck::value_type>, size_t> Map;
Map freqs;
Deck d;
const size_t ntests = 100000;
// compute frequencies of events: card at position
for (size_t i = 0; i < ntests; ++i) {
d.shuffle();
size_t pos = 0;
for(Deck::const_iterator j = d.begin(); j != d.end(); ++j, ++pos)
++freqs[std::make_pair(pos, *j)];
}
// if Deck.shuffle() is correct then all frequencies must be similar
for (Map::const_iterator j = freqs.begin(); j != freqs.end(); ++j)
std::cout << "pos=" << j->first.first << " card=" << j->first.second
<< " freq=" << j->second << std::endl;
}
As usual, one test is not sufficient.