Stretching an UIImage while preserving the corners

前端 未结 5 1182
太阳男子
太阳男子 2020-12-12 20:55

I\'m trying to stretch a navigation arrow image while preserving the edges so that the middle stretches and the ends are fixed.

Here is the image that I\'m trying to

相关标签:
5条回答
  • 2020-12-12 21:31

    Swift 3.0 version of Vicky's answer.

    var imageInset:UIEdgeInsets = UIEdgeInsets()
            imageInset.left = 10.0
            imageInset.top = 10.0
            imageInset.bottom = 10.0
            imageInset.right = 10.0
            self.myImageView.image = myimage.resizableImage(withCapInsets: imageInset)
    
    0 讨论(0)
  • Your example is perfectly possible using stretchableImageWithLeftCapWidth:topCapHeight: with a left cap of 15 (apparently, from reading your code). That will horizontally stretch the button by repeating the middle column.

    0 讨论(0)
  • 2020-12-12 21:45
    UIImage *image = [UIImage imageNamed:@"img_loginButton.png"];
        UIEdgeInsets edgeInsets;
        edgeInsets.left = 0.0f;
        edgeInsets.top = 0.0f;
        edgeInsets.right = 5.0f; //Assume 5px will be the constant portion in your image
        edgeInsets.bottom = 0.0f;
        image = [image resizableImageWithCapInsets:edgeInsets];
    //Use this image as your controls image
    
    0 讨论(0)
  • 2020-12-12 21:49

    Your assumption here is wrong:

    Prior to iOS 5 the only similar method is stretchableImageWithLeftCapWidth:topCapHeight but you can only specify the top and left insets which means the image has to have equal shaped edges.

    The caps are figured out as follows - I'll step through the left cap, but the same principle applies to the top cap.

    Say your image is 20px wide.

    • Left cap width - this is the part on the left hand side of the image that cannot be stretched. In the stretchableImage method you send a value of 10 for this.
    • Stretchable part - this is assumed to be one pixel in width, so it will be the pixels in column "11", for want of a better description
    • This means there is an implied right cap of the remaining 9px of your image - this will also not be distorted.

    This is taken from the documentation

    leftCapWidth

    End caps specify the portion of an image that should not be resized when an image is stretched. This technique is used to implement buttons and other resizable image-based interface elements. When a button with end caps is resized, the resizing occurs only in the middle of the button, in the region between the end caps. The end caps themselves keep their original size and appearance.

    This property specifies the size of the left end cap. The middle (stretchable) portion is assumed to be 1 pixel wide. The right end cap is therefore computed by adding the size of the left end cap and the middle portion together and then subtracting that value from the width of the image:

    rightCapWidth = image.size.width - (image.leftCapWidth + 1);

    0 讨论(0)
  • 2020-12-12 21:50

    You can extend UIImage to allow stretching an image with custom edge protection (thereby stretching the interior of the image, instead of tiling it):

    UIImage+utils.h:

    #import <UIKit/UIKit.h>
    @interface UIImage(util_extensions)
    //extract a portion of an UIImage instance 
    -(UIImage *) cutout: (CGRect) coords;
    //create a stretchable rendition of an UIImage instance, protecting edges as specified in cornerCaps
    -(UIImage *) stretchImageWithCapInsets: (UIEdgeInsets) cornerCaps toSize: (CGSize) size;
    @end
    

    UIImage+utils.m:

    #import "UIImage+utils.h"
    @implementation UIImage(util_extensions)
    -(UIImage *) cutout: (CGRect) coords {
        UIGraphicsBeginImageContext(coords.size);
        [self drawAtPoint: CGPointMake(-coords.origin.x, -coords.origin.y)];
        UIImage *rslt = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        return rslt;
    }
    
    -(UIImage *) stretchImageWithCapInsets: (UIEdgeInsets) cornerCaps toSize: (CGSize) size { 
        UIGraphicsBeginImageContext(size);
    
        [[self cutout: CGRectMake(0,0,cornerCaps.left,cornerCaps.top)] drawAtPoint: CGPointMake(0,0)]; //topleft
        [[self cutout: CGRectMake(self.size.width-cornerCaps.right,0,cornerCaps.right,cornerCaps.top)] drawAtPoint: CGPointMake(size.width-cornerCaps.right,0)]; //topright
        [[self cutout: CGRectMake(0,self.size.height-cornerCaps.bottom,cornerCaps.left,cornerCaps.bottom)] drawAtPoint: CGPointMake(0,size.height-cornerCaps.bottom)]; //bottomleft
        [[self cutout: CGRectMake(self.size.width-cornerCaps.right,self.size.height-cornerCaps.bottom,cornerCaps.right,cornerCaps.bottom)] drawAtPoint: CGPointMake(size.width-cornerCaps.right,size.height-cornerCaps.bottom)]; //bottomright
    
        [[self cutout: CGRectMake(cornerCaps.left,0,self.size.width-cornerCaps.left-cornerCaps.right,cornerCaps.top)]
     drawInRect: CGRectMake(cornerCaps.left,0,size.width-cornerCaps.left-cornerCaps.right,cornerCaps.top)]; //top
    
        [[self cutout: CGRectMake(0,cornerCaps.top,cornerCaps.left,self.size.height-cornerCaps.top-cornerCaps.bottom)]
     drawInRect: CGRectMake(0,cornerCaps.top,cornerCaps.left,size.height-cornerCaps.top-cornerCaps.bottom)]; //left
    
        [[self cutout: CGRectMake(cornerCaps.left,self.size.height-cornerCaps.bottom,self.size.width-cornerCaps.left-cornerCaps.right,cornerCaps.bottom)]
     drawInRect: CGRectMake(cornerCaps.left,size.height-cornerCaps.bottom,size.width-cornerCaps.left-cornerCaps.right,cornerCaps.bottom)]; //bottom
    
        [[self cutout: CGRectMake(self.size.width-cornerCaps.right,cornerCaps.top,cornerCaps.right,self.size.height-cornerCaps.top-cornerCaps.bottom)]
     drawInRect: CGRectMake(size.width-cornerCaps.right,cornerCaps.top,cornerCaps.right,size.height-cornerCaps.top-cornerCaps.bottom)]; //right
    
        [[self cutout: CGRectMake(cornerCaps.left,cornerCaps.top,self.size.width-cornerCaps.left-cornerCaps.right,self.size.height-cornerCaps.top-cornerCaps.bottom)]
     drawInRect: CGRectMake(cornerCaps.left,cornerCaps.top,size.width-cornerCaps.left-cornerCaps.right,size.height-cornerCaps.top-cornerCaps.bottom)]; //interior
    
        UIImage *rslt = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
        return [rslt resizableImageWithCapInsets: cornerCaps];
    }
    
    @end
    
    0 讨论(0)
提交回复
热议问题