After over a decade of C/C++ coding, I\'ve noticed the following pattern - very good programmers tend to have detailed knowledge of the innards of the compiler.
I\'
If you want dead-tree edition, try The Art of Compiler Design: Theory and Practice.
It may also be valuable to pick up and read the source code to a compiler. I doubt that GCC is the best first choice, since it is burdened with full compatibility to more than 20 years of evolution of the language. But I'm also sure that a reading of its source, guided by one of the internal reference manuals, would be educational.
I'd seriously consider looking at the source to a scripting language that is internally compiled to a bytecode for a virtual machine. Several languages fit that description, but I would start with Lua. The language is small, and the VM is novel. The source code is also small and the bits I've looked at have been very clear although lightly commented.
have a look on Kaleidoscope. You can write your own compiler in just a few days with LLVM.
Compiler Text are good, but they are a bit heavy for teaching yourself. Jack Crenshaw has a "Book" that was a series of articles you can download and read call "Lets Build a Compiler." It follows a "Learn By Doing" methodology that is great if you didn't get anything out of taking formal classes on the subject, or it's been WAY too many years since took it (that's my case). It holds your hand and leads you through writting a compiler instead of smacking you around with Lambda Calculus and deep theoretical issues that only academia cares about. It was a good way to stir up those brain cells that only had a fuzzy memory of writting something on the Vax (YEAH, that right a VAX!) many many moons ago at school. It's written very conversationally and easy to just sit down and read, unlike most text books which require several pots of coffee just to get past the first chapter. Once you have a basis for understanding then more traditional text such as the Dragon book are great references to expand on your understanding. (And personal I like the Dead Tree versions, I printed out Jack's, it's much easier to read in a comfortable position than on a laptop. And the Ebook readers are too expensive for something that doesn't actually feel like you're reading a real book yet.)
What some might call a "downside" is that it's written in Pascal, but I thought that just made me think about it more than if someone had given me a working C program to start with. Appart from that it was written with the 68000 in mind, which is only being used in embedded systems at this point time. Again for me this wasn't a problem, I knew 68000 asm and 68000 asm is easier to read than some other asm.