I\'d like to have an AlertDialog builder that only has one button that says OK or Done or something, instead of the default yes and no. Can that be done with the standard Al
You could use this:
AlertDialog.Builder builder1 = new AlertDialog.Builder(this);
builder1.setTitle("Title");
builder1.setMessage("my message");
builder1.setCancelable(true);
builder1.setNeutralButton(android.R.string.ok,
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
dialog.cancel();
}
});
AlertDialog alert11 = builder1.create();
alert11.show();
Couldn't that just be done by only using a positive button?
AlertDialog.Builder builder = new AlertDialog.Builder(this);
builder.setMessage("Look at this dialog!")
.setCancelable(false)
.setPositiveButton("OK", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
//do things
}
});
AlertDialog alert = builder.create();
alert.show();
Another approach
Builder alert = new AlertDialog.Builder(ActivityName.this);
alert.setTitle("Doctor");
alert.setMessage("message");
alert.setPositiveButton("OK",null);
alert.show();
Bonus
AlertDialog.Builder builder = new AlertDialog.Builder(YourActivityName.this);
builder.setMessage("Message dialog with three buttons");
builder.setPositiveButton("YES", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
//do things
}
});
builder.setNegativeButton("NO", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
//do things
}
});
builder.setNeutralButton("CANCEL", new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int id) {
//do things
}
});
AlertDialog alert = builder.create();
alert.show();
Now it is up to you to use one,two or three buttons..
Its very simple
new AlertDialog.Builder(this).setView(input).setPositiveButton("ENTER",
new DialogInterface.OnClickListener()
{ public void onClick(DialogInterface di,int id)
{
output.setText(input.getText().toString());
}
}
)
.create().show();
In case you wish to read the full program see here: Program to take input from user using dialog and output to screen
In Mono for Android you can do this:
var ad = new AlertDialog.Builder(this);
ad.SetTitle("Title");
ad.SetMessage("Message");
ad.SetPositiveButton("OK", delegate { ad.Dispose(); });
ad.Show();
This is the closer I could get to the one liner this should be if the Android API was any smart:
new AlertDialog.Builder(this)
.setMessage(msg)
.setPositiveButton("OK", null)
.show();