Operator overloading in C++ is considered by many to be A Bad Thing(tm), and a mistake not to be repeated in newer languages. Certainly, it was one feature specifically drop
There is nothing wrong with operator overloading. In fact, there's something wrong with not having operator overloading for numeric types. (Take a look at some Java code that uses BigInteger and BigDecimal.)
C++ has a tradition of abusing the feature, though. An often-cited example is that the bitshift operators are overloaded to do I/O.
This article - "The Positive Legacy of C++ and Java" - answers your question directly.
"C++ has both stack allocation and heap allocation and you must overload your operators to handle all situations and not cause memory leaks. Difficult indeed. Java, however, has a single storage allocation mechanism and a garbage collector, which makes operator overloading trivial" ...
Java mistakenly (according to the author) omitted operator overloading because it was complicated in C++, but forgot why (or didn't realize that it didn't apply to Java).
Thankfully, higher level languages like Scala give developers options, while still running on the same JVM.
I have never seen an article claiming that C++'s operator overloading is bad.
User-definable operators permit an easier higher level of expressivity and usability for users of the language.
However, it wouldn't seem to be qualitatively different to the operator overloading in C++, where as I recall operators are defined as special functions.
AFAIK, There is nothing special in operator functions compared to "normal" member functions. Of course you only have a certain set of operators that you can overload, but that doesn't make them very special.
The only thing known wrong in C++ is the lack of the ability to overload []= as a separate operator. This could be hard to implement in a C++ compiler for what is probably not an obvious reason but plenty worth it.
Operator overloading in C++ is considered by many to be A Bad Thing(tm)
Only by the ignorant. It is absolutely required in a language like C++, and it is noticeable that other languages that started off taking a "purist" view, have added it once their designers found out how necessary it is.