I am trying to extract features using OpenCV\'s HoG API, however I can\'t seem to find the API that allow me to do that.
What I am trying to do is to extract feature
I also wrote the program of 2 hog feature comparing with the help of the above article. And I apply this method to check ROI region changing or not. Please refer to the page here. source code and simple introduction
You can use hog class in opencv as follows
HOGDescriptor hog;
vector<float> ders;
vector<Point> locs;
This function computes the hog features for you
hog.compute(grayImg, ders, Size(32, 32), Size(0, 0), locs);
The HOG features computed for grayImg
are stored in ders
vector to make it into a matrix, which can be used later for training.
Mat Hogfeat(ders.size(), 1, CV_32FC1);
for(int i=0;i<ders.size();i++)
Hogfeat.at<float>(i,0)=ders.at(i);
Now your HOG features are stored in Hogfeat matrix.
You can also set the window size, cell size and block size by using object hog
as follows:
hog.blockSize = 16;
hog.cellSize = 4;
hog.blockStride = 8;
// This is for comparing the HOG features of two images without using any SVM
// (It is not an efficient way but useful when you want to compare only few or two images)
// Simple distance
// Consider you have two HOG feature vectors for two images Hogfeat1 and Hogfeat2 and those are same size.
double distance = 0;
for(int i = 0; i < Hogfeat.rows; i++)
distance += abs(Hogfeat.at<float>(i, 0) - Hogfeat.at<float>(i, 0));
if (distance < Threshold)
cout<<"Two images are of same class"<<endl;
else
cout<<"Two images are of different class"<<endl;
Hope it is useful :)
Here is GPU version as well.
cv::Mat temp;
gpu::GpuMat gpu_img, descriptors;
cv::gpu::HOGDescriptor gpu_hog(win_size, Size(16, 16), Size(8, 8), Size(8, 8), 9,
cv::gpu::HOGDescriptor::DEFAULT_WIN_SIGMA, 0.2, gamma_corr,
cv::gpu::HOGDescriptor::DEFAULT_NLEVELS);
gpu_img.upload(img);
gpu_hog.getDescriptors(gpu_img, win_stride, descriptors, cv::gpu::HOGDescriptor::DESCR_FORMAT_ROW_BY_ROW);
descriptors.download(temp);
OpenCV 3 provides some changes to the way GPU algorithms (i.e. CUDA) can be used by the user, see the Transition Guide - CUDA.
To update the answer from user3398689 to OpenCV 3, here is a snipped code:
#include <opencv2/core/cuda.hpp>
#include <opencv2/cudaimgproc.hpp>
[...]
/* Suppose you load an image in a cv::Mat variable called 'src' */
int img_width = 320;
int img_height = 240;
int block_size = 16;
int bin_number = 9;
cv::Ptr<cv::cuda::HOG> cuda_hog = cuda::HOG::create(Size(img_width, img_height),
Size(block_size, block_size),
Size(block_size/2, block_size/2),
Size(block_size/2, block_size/2),
bin_number);
/* The following commands are optional: default values applies */
cuda_hog->setDescriptorFormat(cuda::HOG::DESCR_FORMAT_COL_BY_COL);
cuda_hog->setGammaCorrection(true);
cuda_hog->setWinStride(Size(img_width_, img_height_));
cv::cuda::GpuMat image;
cv::cuda::GpuMat descriptor;
image.upload(src);
/* May not apply to you */
/* CUDA HOG works with intensity (1 channel) or BGRA (4 channels) images */
/* The next function call convert a standard BGR image to BGRA using the GPU */
cv::cuda::GpuMat image_alpha;
cuda::cvtColor(image, image_alpha, COLOR_BGR2BGRA, 4);
cuda_hog->compute(image_alpha, descriptor);
cv::Mat dst;
image_alpha.download(dst);
You can then use the descriptors in 'dst' variable as you prefer like, e.g., as suggested by G453.