After a recent submission I have gotten the following error:
Invalid Signature - the nested app bundle (FooBar.app/Contents/Frameworks/GData.framework
Based on baptr’s answer, I have developed this shell script that codesigns all my frameworks and other binary resources/auxiliary executables (currently supported types: dylib, bundle, and login items):
#!/bin/sh
# WARNING: You may have to run Clean in Xcode after changing CODE_SIGN_IDENTITY!
# Verify that $CODE_SIGN_IDENTITY is set
if [ -z "${CODE_SIGN_IDENTITY}" ] ; then
echo "CODE_SIGN_IDENTITY needs to be set for framework code-signing!"
if [ "${CONFIGURATION}" = "Release" ] ; then
exit 1
else
# Code-signing is optional for non-release builds.
exit 0
fi
fi
if [ -z "${CODE_SIGN_ENTITLEMENTS}" ] ; then
echo "CODE_SIGN_ENTITLEMENTS needs to be set for framework code-signing!"
if [ "${CONFIGURATION}" = "Release" ] ; then
exit 1
else
# Code-signing is optional for non-release builds.
exit 0
fi
fi
ITEMS=""
FRAMEWORKS_DIR="${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
if [ -d "$FRAMEWORKS_DIR" ] ; then
FRAMEWORKS=$(find "${FRAMEWORKS_DIR}" -depth -type d -name "*.framework" -or -name "*.dylib" -or -name "*.bundle" | sed -e "s/\(.*framework\)/\1\/Versions\/A\//")
RESULT=$?
if [[ $RESULT != 0 ]] ; then
exit 1
fi
ITEMS="${FRAMEWORKS}"
fi
LOGINITEMS_DIR="${TARGET_BUILD_DIR}/${CONTENTS_FOLDER_PATH}/Library/LoginItems/"
if [ -d "$LOGINITEMS_DIR" ] ; then
LOGINITEMS=$(find "${LOGINITEMS_DIR}" -depth -type d -name "*.app")
RESULT=$?
if [[ $RESULT != 0 ]] ; then
exit 1
fi
ITEMS="${ITEMS}"$'\n'"${LOGINITEMS}"
fi
# Prefer the expanded name, if available.
CODE_SIGN_IDENTITY_FOR_ITEMS="${EXPANDED_CODE_SIGN_IDENTITY_NAME}"
if [ "${CODE_SIGN_IDENTITY_FOR_ITEMS}" = "" ] ; then
# Fall back to old behavior.
CODE_SIGN_IDENTITY_FOR_ITEMS="${CODE_SIGN_IDENTITY}"
fi
echo "Identity:"
echo "${CODE_SIGN_IDENTITY_FOR_ITEMS}"
echo "Entitlements:"
echo "${CODE_SIGN_ENTITLEMENTS}"
echo "Found:"
echo "${ITEMS}"
# Change the Internal Field Separator (IFS) so that spaces in paths will not cause problems below.
SAVED_IFS=$IFS
IFS=$(echo -en "\n\b")
# Loop through all items.
for ITEM in $ITEMS;
do
echo "Signing '${ITEM}'"
codesign --force --verbose --sign "${CODE_SIGN_IDENTITY_FOR_ITEMS}" --entitlements "${CODE_SIGN_ENTITLEMENTS}" "${ITEM}"
RESULT=$?
if [[ $RESULT != 0 ]] ; then
echo "Failed to sign '${ITEM}'."
IFS=$SAVED_IFS
exit 1
fi
done
# Restore $IFS.
IFS=$SAVED_IFS
Scripts
subdirectory in my project’s root.
codesign-frameworks.sh
../codesign-frameworks.sh
(or whatever you called your script above) into the script editor text field. Use ./Scripts/codesign-frameworks.sh
if you store the script in a subdirectory.Should you still get an “Identity: ambiguous (matches: …” error, please comment below. This should not happen anymore.
Updated 2012-11-14: Adding support for frameworks with special characters in their name (this does not include single quotes) to “codesign-frameworks.sh”.
Updated 2013-01-30: Adding support for special characters in all paths (this should include single quotes) to “codesign-frameworks.sh”.
Updated 2013-10-29: Adding experimental dylib support.
Updated 2013-11-28: Adding entitlements support. Improving experimental dylib support.
Updated 2014-06-13: Fixing codesigning issues with frameworks containing (nested) frameworks. This was done by adding -depth
option to find
, which causes find
to do a depth-first traversal. This has become necessary, because of the issue described here. In short: a containing bundle can only be signed if its nested bundles are signed already.
Updated 2014-06-28: Adding experimental bundle support.
Updated 2014-08-22: Improving code and preventing failure to restore IFS.
Updated 2014-09-26: Adding support for login items.
Updated 2014-10-26: Quoting directory checks. This fixes the “line 31/42: too many arguments” errors and the resulting “ code object is not signed at all” error for paths including special characters.
Updated 2014-11-07: Resolving the ambiguous identity error (like “Mac Developer: ambiguous …”) when using automatic identity resolution in Xcode. You don’t have to explicitly set the identity anymore and can just use “Mac Developer”!
Updated 2015-08-07: Improving semantics.
Improvements welcome!
One thing I don't see mentioned here is that you need to have your Info.plist inside /Resources inside the versioned framework directory. Otherwise you'll get the "bundle format unrecognized, invalid, or unsuitable" error when you try to sign the versioned directory.
I provided a more extended answer here: How to Codesign Growl.framework for Sandboxed Mac App
Your comment shows you signed the objects within the bundle's version directory. The Technote shows to sign the directory itself.
The following matches the Technote better:
codesign -f -v -s "3rd Party Mac Developer Application: Name" ./libcurl.framework/Versions/A
codesign -f -v -s "3rd Party Mac Developer Application: Name" ./Growl.framework/Versions/A
codesign -f -v -s "3rd Party Mac Developer Application: Name" ./GData.framework/Versions/A
This is how I fixed it;
After the build archive and submit the app again...