I love both python and Qt, but it\'s pretty obvious to me that Qt was not designed with python in mind. There are numerous ways to crash a PyQt / PySide application, many of
Be aware of situations where Qt auto-deletes objects. If the python wrapper has not been informed that the C++ object was deleted, then accessing it will cause a crash. This can happen in many different ways due to the difficulty PyQt and PySide have in tracking Qt objects.
Removing items from QTreeWidget will cause any associated widgets (set with QTreeWidget.setItemWidget) to be deleted.
# Example:
from PyQt4 import QtGui, QtCore
app = QtGui.QApplication([])
# Create a QScrollArea, get a reference to one of its scroll bars.
w = QtGui.QWidget()
sa = QtGui.QScrollArea(w)
sb = sa.horizontalScrollBar()
# Later on, we delete the top-level widget because it was removed from the
# GUI and is no longer needed
del w
# At this point, Qt has automatically deleted all three widgets.
# PyQt knows that the QScrollArea is gone and will raise an exception if
# you try to access it:
sa.parent()
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
RuntimeError: underlying C/C++ object has been deleted
# However, PyQt does not know that the scroll bar has also been deleted.
# Since any attempt to access the deleted object will probably cause a
# crash, this object is 'toxic'; remove all references to it to avoid
# any accidents
sb.parent()
# Segmentation fault (core dumped)
Just adding to the point:
If you must use threads in your qt-based program, you really must disable the automatic garbage collector and do manual collections on the main thread (as described in http://pydev.blogspot.com.br/2014/03/should-python-garbage-collector-be.html) -- note that you should do that even if you make sure your objects don't have cycles (with a cycle you basically make your objects live until the python cyclic garbage collector bumps in, but sometimes if you have something as an exception it's possible that a frame is kept alive, so, in such a situation your object may still be kept alive longer than you anticipate)... in those cases, it's possible that the garbage collector bumps in in a secondary thread, which may cause qt to segfault (qt widgets must always be collected in the main thread).
Just for the reference, I post the comment from the author of PyQt to the answer by Luke: "It's rubbish."
I think it's important because somebody can jump into this post and remained perplexed with all these (nonexistent) "problems".