I get asked this question a lot and I thought I\'d solicit some input on how to best describe the difference.
A delegate is a reference to a method with a particular parameter list and return type. It may or may not include an object.
A lambda-expression is a form of anonymous function.
lambdas are simply syntactic sugar on a delegate. The compiler ends up converting lambdas into delegates.
These are the same, I believe:
Delegate delegate = x => "hi!";
Delegate delegate = delegate(object x) { return "hi";};
Lambdas are simplified versions of delegates. They have some of the the properties of a closure like anonymous delegates, but also allow you to use implied typing. A lambda like this:
something.Sort((x, y) => return x.CompareTo(y));
is a lot more concise than what you can do with a delegate:
something.Sort(sortMethod);
...
private int sortMethod(SomeType one, SomeType two)
{
one.CompareTo(two)
}
Heres an example I put up awhile on my lame blog. Say you wanted to update a label from a worker thread. I've got 4 examples of how to update that label from 1 to 50 using delegates, anon delegates and 2 types of lambdas.
private void button2_Click(object sender, EventArgs e)
{
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(worker_DoWork);
worker.RunWorkerAsync();
}
private delegate void UpdateProgDelegate(int count);
private void UpdateText(int count)
{
if (this.lblTest.InvokeRequired)
{
UpdateProgDelegate updateCallBack = new UpdateProgDelegate(UpdateText);
this.Invoke(updateCallBack, new object[] { count });
}
else
{
lblTest.Text = count.ToString();
}
}
void worker_DoWork(object sender, DoWorkEventArgs e)
{
/* Old Skool delegate usage. See above for delegate and method definitions */
for (int i = 0; i < 50; i++)
{
UpdateText(i);
Thread.Sleep(50);
}
// Anonymous Method
for (int i = 0; i < 50; i++)
{
lblTest.Invoke((MethodInvoker)(delegate()
{
lblTest.Text = i.ToString();
}));
Thread.Sleep(50);
}
/* Lambda using the new Func delegate. This lets us take in an int and
* return a string. The last parameter is the return type. so
* So Func<int, string, double> would take in an int and a string
* and return a double. count is our int parameter.*/
Func<int, string> UpdateProgress = (count) => lblTest.Text = count.ToString();
for (int i = 0; i < 50; i++)
{
lblTest.Invoke(UpdateProgress, i);
Thread.Sleep(50);
}
/* Finally we have a totally inline Lambda using the Action delegate
* Action is more or less the same as Func but it returns void. We could
* use it with parameters if we wanted to like this:
* Action<string> UpdateProgress = (count) => lblT…*/
for (int i = 0; i < 50; i++)
{
lblTest.Invoke((Action)(() => lblTest.Text = i.ToString()));
Thread.Sleep(50);
}
}
I assume that your question concerns c# and not .NET, because of the ambiguity of your question, as .NET does not get alone - that is, without c# - comprehension of delegates and lambda expressions.
A (normal, in opposition to so called generic delegates, cf later) delegate should be seen as a kind of c++ typedef
of a function pointer type, for instance in c++ :
R (*thefunctionpointer) ( T ) ;
typedef's the type thefunctionpointer
which is the type of pointers to a function taking an object of type T
and returning an object of type R
. You would use it like this :
thefunctionpointer = &thefunction ;
R r = (*thefunctionpointer) ( t ) ; // where t is of type T
where thefunction
would be a function taking a T
and returning an R
.
In c# you would go for
delegate R thedelegate( T t ) ; // and yes, here the identifier t is needed
and you would use it like this :
thedelegate thedel = thefunction ;
R r = thedel ( t ) ; // where t is of type T
where thefunction
would be a function taking a T
and returning an R
. This is for delegates, so called normal delegates.
Now, you also have generic delegates in c#, which are delegates that are generic, i.e. that are "templated" so to speak, using thereby a c++ expression. They are defined like this :
public delegate TResult Func<in T, out TResult>(T arg);
And you can used them like this :
Func<double, double> thefunctor = thefunction2; // call it a functor because it is
// really as a functor that you should
// "see" it
double y = thefunctor(2.0);
where thefunction2
is a function taking as argument and returning a double
.
Now imagine that instead of thefunction2
I would like to use a "function" that is nowhere defined for now, by a statement, and that I will never use later. Then c# allows us to use the expression of this function. By expression I mean the "mathematical" (or functional, to stick to programs) expression of it, for instance : to a double x
I will associate the double
x*x
. In maths you write this using the "\mapsto" latex symbol. In c# the functional notation has been borrowed : =>
. For instance :
Func<double, double> thefunctor = ( (double x) => x * x ); // outer brackets are not
// mandatory
(double x) => x * x
is an expression. It is not a type, whereas delegates (generic or not) are.
Morality ? At end, what is a delegate (resp. generic delegate), if not a function pointer type (resp. wrapped+smart+generic function pointer type), huh ? Something else ! See this and that.