I've been a member of many RCE communities and have had my fair share of hacking & cracking. From my time I've realized that such flimsy tricks are usually volatile and rather futile. Most of the generic anti-debugging tricks are OS specific and not 'portable' at all.
In the aforementioned example, you're presumably using inline assembly and a naked function __declspec, both which are not supported by MSVC when compiling on the x64 architecture. There are of course still ways to implement the aforementioned trick but anybody who has been reversing for long enough will be able to spot and defeat that trick in a matter of minutes.
So generally I'd suggest against using anti-debugging tricks outside of utilizing the IsDebuggerPresent API for detection. Instead, I'd suggest you code a stub and/or a virtual machine. I coded my own virtual machine and have been improving on it for many years now and I can honestly say that it has been by far the best decision I've made in regards to protecting my code so far.