Checking condition and calling continuous method with periods of delay unity

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没有蜡笔的小新
没有蜡笔的小新 2020-12-12 07:32

I want code to check if target is alive, and if yes shoot at it. I want to check it all the time, and shoot all the time, The only problem is that checks can be made anytime

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  • 2020-12-12 08:01
    InvokeRepeating( "PossiblyShoot" , 1f, 1f );
    
    private void PossiblyShoot()
       {
       1. check if target still exists
       2. if it exists shoot at it
       }
    
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