Does the backbuffer that a RenderTargetView points to automagically change after Present?

前端 未结 0 544
野性不改
野性不改 2020-12-11 13:56

I\'ve created a ID3D11RenderTargetView by specifying the ID3D11Texture2D* of back buffer 0 in the swap chain. But I\'m unclear on what happens afte

相关标签:
回答
  • 消灭零回复
提交回复
热议问题