Okay, so I\'ve got something as simple as this:
Managed to find a solution:
Make use of a loop, to check if the user is on the webpage. Store the time.
var lastSeen;
var loop = function (){
lastSeen = Date.now();
setTimeout(loop, 50);
};
loop();
var music = document.getElementById('music');
music.addEventListener('timeupdate', function (){
if(Date.now() - lastSeen > 100){
this.pause();
}
}, false);
That's roughly what my file looks like. Since the timeupdate
event fires on an audio element continually if it's playing, I only have to check when my loop was last called. If it was called more than 100ms ago, I pause the music. Worked like a charm on the iPad I tested on.