Correct use of Realloc

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刺人心
刺人心 2020-12-11 08:41

This is the way I\'ve been taught to use realloc():

int *a = malloc(10);
a = realloc(a, 100); // Why do we do \"a = .... ?\"
if(a == NULL) 
//De         


        
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  • 2020-12-11 09:13

    realloc returns a pointer to the resized buffer; this pointer value may be different from the original pointer value, so you need to save that return value somewhere.

    realloc may return NULL if the request cannot be satsified (in which case the original buffer is left in place). For that reason, you want to save the return value to a different pointer variable than the original. Otherwise, you risk overwriting your original pointer with NULL and losing your only reference to that buffer.

    Example:

    size_t buf_size = 0; // keep track of our buffer size
    
    // ...
    
    int *a = malloc(sizeof *a * some_size); // initial allocation
    if (a)
        buf_size = some_size;
    
    // ...
    
    int *tmp = realloc(a, sizeof *a * new_size); // reallocation
    if (tmp) {
        a = tmp;             // save new pointer value
        buf_size = new_size; // and new buffer size
    }
    else {
        // realloc failure, handle as appropriate
    }
    
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  • 2020-12-11 09:25

    This code snippet is wrong.

    int *a = malloc(10);
    a = realloc(a, 100); // Why do we do "a = .... ?"
    if(a == NULL) 
    //Deal with problem.....
    

    If the call of realloc returns NULL then the previous value of the pointer a is lost. So there can be a memory leak because it will be impossible to free the memory allocated by the call of malloc.

    If just to write

    if(realloc(a, 100) == NULL) //Deal with the problem
    

    then in turn the returned pointer of the call of the realloc can be lost.

    This code snippet

    int *oldPtr = malloc(10);
    int * newPtr = realloc(oldPtr, 100);
    if(newPtr == NULL) //deal with problems
    else oldPtr = newPtr;
    

    is correct. However if to write

    int *oldPtr = malloc(10);
    if(realloc(oldPtr, 100) == NULL)  //deal with problems
    //else not necessary, oldPtr has already been reallocated and has now 100 elements
    

    then again the returned pointer of the call of realloc can be lost.

    From the description of realloc in the C Standard (7.22.3.5 The realloc function)

    4 The realloc function returns a pointer to the new object (which may have (or may not have - added by me) the same value as a pointer to the old object, or a null pointer if the new object could not be allocated.

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  • 2020-12-11 09:30

    realloc on failure keeps the original pointer and size. realloc on success may not (and often does not) return the exact same pointer as the input.

    So the proper solution is your third example.

    int *oldPtr = malloc(10);
    int * newPtr = realloc(oldPtr, 100);
    if(newPtr == NULL) //deal with problems
    else oldPtr = newPtr;
    
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  • 2020-12-11 09:33

    the correct way to call realloc is to save the return value in a temporary variable and check it for NULL. That way if realloc has failed, you haven't lost your original memory. For example:

    int *a, *b;
    a = malloc(10); 
    b = realloc(a, 100);
    if (b == NULL) {
        // handle error and exit
    }
    a = b;
    

    EDIT: Note that if the error handling doesn't exit, you should put the last line above, i.e. a = b; inside an else clause.

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