In this W3schools example, console.log
on the input element reveals a FileInput object:
FileList {0: File, 1: File, length: 2}
It is not possible to add File
objects to FileList
. You can use FormData
to append Files
to a single object.
var data = new FormData();
document.querySelector("input[type=file]")
.addEventListener("change", function(event) {
for (var i = 0, files = event.target.files; i < files.length; i++) {
data.append("file-" + [...data.keys()].length, files[i], files[i].name)
}
})
An array is fine for holding onto the File
instances, but FormData
is better if you want to upload them somewhere. If you want to log out or view the FormData, turning it into a Map
is an option. Keep in mind that FormData
is iterable.
var formData = new FormData();
var index = 0;
function onDrop(event)
{
var dt = event.dataTransfer;
var files = dt.files;
var count = files.length;
output("File Count: " + count + "\n");
for (var i = 0; i < files.length; i++) {
formData.append(files[i].name, files[i]);
}
}
function output(text)
{
document.getElementById("output").textContent += text;
console.dir(new Map(formData));
}
See this JSBin.
Untested, but this should work
var fileStore = [];
function myFunction(){
var txt = "";
if ('files' in x) {
if (x.files.length == 0) {
txt = "Select one or more files.";
} else {
fileStore.push.apply(fileStore,x.files);
console.log(x.files);
console.log(fileStore);
More on Function::apply
More on Array::push