I have the following class
class Node
{
int key;
Node**Nptr;
public:
Node(int maxsize,int k);
};
Node::Node(int maxsize,int k)
{
//here i wan
Suppose you want to create matrix of 3 rows and 4 cols then,
int **arr = new int * [3]; //first allocate array of row pointers
for(int i=0 ; i<rows ; ++i)
{
arr[i] = new int[4]; // allocate memory for columns in each row
}
Node::Node(int maxsize,int k)
{
NPtr = new Node*[maxsize];
}
But as usual, you are probably better off using a std::vector of pointers.
That will be Nptr = new Node*[maxsize];
Also, remember to use delete[]
in destructor.