How to remove/replace text in pygame

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一个人的身影
一个人的身影 2020-12-10 14:53

I\'m fairly new to pygame and ive hit my first stump which I cannot find an answer for..

After blitting text, then changing the string for the same variable, the gam

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  • 2020-12-10 15:34

    You have to erase the old text first. Surfaces created by Font.render are ordinary surfaces. Once a Surface is blit, its contents become part of the destination surface, and you have to manipulate the destination surface to erase whatever was blit from the source surface.

    One way to erase the destination surface is to blit a background surface onto it. The background surface is what the destination surface would look like without anything like text or sprites on it. Another way is to fill the surface with a solid color:

    # pygame initialization goes here
    
    screen = pygame.display.get_surface()
    font = pygame.font.Font(None, 40)
    
    font_surface = font.render("original", True, pygame.Color("white"));
    screen.blit(surface, (0, 0))
    
    screen.fill(pygame.Color("black")) # erases the entire screen surface
    font_surface = font.render("edited", True, pygame.Color("white"));
    screen.blit(surface, (0, 0))
    
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  • 2020-12-10 15:35

    You could also overwrite your text.
    Like this:

    label = myfont.render("Text", 0, (255,255,0))
    screen.blit(label, (100, 100))
    if x: //Parameter you check before overwrite
        label = myfont.render("Text", 0, BACKGROUND_COLOR)
        screen.blit(label, (100, 100))
    
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  • 2020-12-10 15:55

    There can be an other solution, even if it's not very different. The previous answer erases all the screen, but you can erase just your text. If it's written on an image, you will replace just a part of the image, by getting the text size and blitting the corresponding image part (pygame.surface.subsurface function). Or if it's not, you can just fill a part of the screen. In this case you will just erase your text.

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