I have this code so far:
var img = document.getElementById(\'draggable\');
var width = img.clientWidth;
var height = img.clientHeight;
How
You can use the following function I made.
Function
function getImageDimentions(imageNode) {
var source = imageNode.src;
var imgClone = document.createElement("img");
imgClone.src = source;
return {width: imgClone.width, height: imgClone.height}
}
html:
<img id="myimage" src="foo.png">
use it like this
var image = document.getElementById("myimage"); // get the image element
var dimentions = getImageDimentions(image); // get the dimentions
alert("width: " + dimentions.width + ", height: " + dimentions.height); // give the user a visible alert of the dimentions
You could use naturalWidth
and naturalHeight
, these properties contain the actual, non-modified width and height of the image, but you have to wait until the image has loaded to get them
var img = document.getElementById('draggable');
img.onload = function() {
var width = img.naturalWidth;
var height = img.naturalHeight;
}
This is only supported from IE9 and up, if you have to support older browser you could create a new image, set it's source to the same image, and if you don't modify the size of the image, it will return the images natural size, as that would be the default when no other size is given
var img = document.getElementById('draggable'),
new_img = new Image();
new_img.onload = function() {
var width = this.width,
heigth = this.height;
}
new_img.src = img.src;
FIDDLE
There are img.naturalHeight
and img.naturalWidth
which give you the width and height of the image itself, and not the DOM element.