I am retrieving JSON from an API. I am using newtonsoft (this is json.net right?) to deserialize this into a list of objects. It works.
Unfortunately I also need to
You might be able to write a custom JsonConverter to do it with just one Person
class, but I'd recommend having separate classes, since the data is modeled differently in the two places. Even if you don't plan to right now, you might find yourself needing to deserialize from Name
or serialize to pname
at some point. This also allows your classes to differ more substantially. You could use AutoMapper (or similar) to easily convert between the two. E.g.
public class PersonFromThatApi
{
[JsonProperty("pname")]
public string Name { get; set; }
}
public class Person
{
public string Name { get; set; }
}
Mapper.CreateMap<PersonFromThatApi, Person>();
Mapper.CreateMap<Person, PersonFromThatApi>();
var person1 = JsonConvert.DeserializeObject<PersonFromThatApi>(
@"{""pname"":""George""}");
Person person2 = Mapper.Map<Person>(person1);
string s = JsonConvert.SerializeObject(person2); // {"Name":"George"}
And yes, Newtonsoft.Json
is the namespace of Json.NET. Don't ask me why they chose totally different names for those two things.
You can create a custom contract resolver that sets the property names back to the ones you've defined in the C# class before serilization. Below is some example code;
class OriginalNameContractResolver : DefaultContractResolver
{
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
// Let the base class create all the JsonProperties
IList<JsonProperty> list = base.CreateProperties(type, memberSerialization);
// assign the C# property name
foreach (JsonProperty prop in list)
{
prop.PropertyName = prop.UnderlyingName;
}
return list;
}
}
Use it like this;
JsonSerializerSettings settings = new JsonSerializerSettings();
settings.Formatting = Formatting.Indented;
if (useLongNames)
{
settings.ContractResolver = new OriginalNameContractResolver();
}
string response = JsonConvert.SerializeObject(obj, settings);