I\'m trying to understand how well C# and F# can play together. I\'ve taken some code from the F# for Fun & Profit blog which performs basic validation returning a discr
Probably, one of the simplest ways to accomplish this is by creating a set of extension methods:
public static Result<Request, string>.Success AsSuccess(this Result<Request, string> res) {
return (Result<Request, string>.Success)res;
}
// And then use it
var successData = res.AsSuccess().Item;
This article contains a good insight. Quote:
The advantage of this approach is 2 fold:
- Removes the need to explicitly name types in code and hence gets back the advantages of type inference;
- I can now use
.
on any of the values and let Intellisense help me find the appropriate method to use;
The only downfall here is that changed interface would require refactoring the extension methods.
If there are too many such classes in your project(s), consider using tools like ReSharper as it looks not very difficult to set up a code generation for this.
I had this same issue with the Result type. I created a new type of ResultInterop<'TSuccess, 'TFailure>
and a helper method to hydrate the type
type ResultInterop<'TSuccess, 'TFailure> = {
IsSuccess : bool
Success : 'TSuccess
Failure : 'TFailure
}
let toResultInterop result =
match result with
| Success s -> { IsSuccess=true; Success=s; Failure=Unchecked.defaultof<_> }
| Failure f -> { IsSuccess=false; Success=Unchecked.defaultof<_>; Failure=f }
Now I have the choice of piping through toResultInterop
at the F# boundary or doing so within the C# code.
module MyFSharpModule =
let validate request =
if request.isValid then
Success "Woot"
else
Failure "request not valid"
let handleUpdateRequest request =
request
|> validate
|> toResultInterop
public string Get(Request request)
{
var result = MyFSharpModule.handleUpdateRequest(request);
if (result.IsSuccess)
return result.Success;
else
throw new Exception(result.Failure);
}
module MyFSharpModule =
let validate request =
if request.isValid then
Success "Woot"
else
Failure "request not valid"
let handleUpdateRequest request = request |> validate
public string Get(Request request)
{
var response = MyFSharpModule.handleUpdateRequest(request);
var result = Interop.toResultInterop(response);
if (result.IsSuccess)
return result.Success;
else
throw new Exception(result.Failure);
}
You can use C# type aliasing to simplify referencing the DU Types in a C# File.
using DanyTestResult = DannyTest.Result<DannyTest.Request, string>;
Since C# 8.0 and later have Structural pattern matching, it's easy to do the following:
switch (res) {
case DanyTestResult.Success {Item: var req}:
Console.WriteLine(req.email);
Console.WriteLine(req.name);
break;
case DanyTestResult.Failure {Item: var msg}:
Console.WriteLine("Failure");
Console.WriteLine(msg);
break;
}
This strategy is the simplest as it works with reference type F# DU without modification.
The syntax C# syntax could be reduced more if F# added a Deconstruct method to the codegen for interop. DanyTestResult.Success(var req)
If your F# DU is a struct style, you just need to pattern match on the Tag property without the type. {Tag:DanyTestResult.Tag.Success, SuccessValue:var req}
Working with discriminated unions is never going to be as straightforward in a language that does not support pattern matching. However, your Result<'TSuccess, 'TFailure>
type is simple enough that there should be some nice way to use it from C# (if the type was something more complicated, like an expression tree, then I would probably suggest to use the Visitor pattern).
Others already mentioned a few options - both how to access the values directly and how to define Match
method (as described in Mauricio's blog post). My favourite method for simple DUs is to define TryGetXyz
methods that follow the same style of Int32.TryParse
- this also guarantees that C# developers will be familiar with the pattern. The F# definition looks like this:
open System.Runtime.InteropServices
type Result<'TSuccess,'TFailure> =
| Success of 'TSuccess
| Failure of 'TFailure
type Result<'TSuccess, 'TFailure> with
member x.TryGetSuccess([<Out>] success:byref<'TSuccess>) =
match x with
| Success value -> success <- value; true
| _ -> false
member x.TryGetFailure([<Out>] failure:byref<'TFailure>) =
match x with
| Failure value -> failure <- value; true
| _ -> false
This simply adds extensions TryGetSuccess
and TryGetFailure
that return true
when the value matches the case and return (all) parameters of the discriminated union case via out
parameters. The C# use is quite straightforward for anyone who has ever used TryParse
:
int succ;
string fail;
if (res.TryGetSuccess(out succ)) {
Console.WriteLine("Success: {0}", succ);
}
else if (res.TryGetFailure(out fail)) {
Console.WriteLine("Failuere: {0}", fail);
}
I think the familiarity of this pattern is the most important benefit. When you use F# and expose its type to C# developers, you should expose them in the most direct way (the C# users should not think that the types defined in F# are non-standard in any way).
Also, this gives you reasonable guarantees (when it is used correctly) that you will only access values that are actually available when the DU matches a specific case.
I'm using the next methods to interop unions from F# library to C# host. This may add some execution time due to reflection usage and need to be checked, probably by unit tests, for handling right generic types for each union case.
type Command =
| First of FirstCommand
| Second of SecondCommand * int
module Extentions =
let private getFromUnionObj value =
match value.GetType() with
| x when FSharpType.IsUnion x ->
let (_, objects) = FSharpValue.GetUnionFields(value, x)
objects
| _ -> failwithf "Can't parse union"
let getFromUnion<'r> value =
let x = value |> getFromUnionObj
(x.[0] :?> 'r)
let getFromUnion2<'r1,'r2> value =
let x = value |> getFromUnionObj
(x.[0] :?> 'r1, x.[1] :? 'r2)
public static void Handle(Command command)
{
switch (command)
{
case var c when c.IsFirstCommand:
var data = Extentions.getFromUnion<FirstCommand>(change);
// Handler for case
break;
case var c when c.IsSecondCommand:
var data2 = Extentions.getFromUnion2<SecondCommand, int>(change);
// Handler for case
break;
}
}
A really nice way to do this with C# 7.0 is using switch pattern matching, it's allllmost like F# match:
var result = someFSharpClass.SomeFSharpResultReturningMethod()
switch (result)
{
case var checkResult when checkResult.IsOk:
HandleOk(checkResult.ResultValue);
break;
case var checkResult when checkResult.IsError:
HandleError(checkResult.ErrorValue);
break;
}
EDIT: C# 8.0 is around the corner and it is bringing switch expressions, so although I haven't tried it yet I am expecting we will be able to do something like this this:
var returnValue = result switch
{
var checkResult when checkResult.IsOk: => HandleOk(checkResult.ResultValue),
var checkResult when checkResult.IsError => HandleError(checkResult.ErrorValue),
_ => throw new UnknownResultException()
};
See https://blogs.msdn.microsoft.com/dotnet/2018/11/12/building-c-8-0/ for more info.