I have a background thread that updates the UI of my activity, after the onCreate()
. It can be adding layouts, or changing the size of others.
I simply
You can use the ViewTreeObserver.OnPreDrawListener
per the docs at https://developer.android.com/reference/android/view/ViewTreeObserver.OnPreDrawListener
At this point, all views in the tree have been measured and given a frame.
Only if a view in your tree requests another layout pass, will any layout bounds change. You could also use similar technique using the ViewTreeObserver.OnDrawListener
to get the callback even later
myView.getViewTreeObserver().addOnPreDrawListener(
new ViewTreeObserver.OnPreDrawListener() {
@Override
public boolean onPreDraw() {
myView.getViewTreeObserver().removeOnPreDrawListener(this);
// view is measured and laid out
});
A GlobalLayoutListener will fire an event on completion of a layout. Would that suit your needs?
View myView=findViewById(R.id.myView);
myView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
//At this point the layout is complete and the
//dimensions of myView and any child views are known.
}
});
in addition to Phillip Fitzsimmons accepted answer, which is correct, I would also note that if someone needs to know the size in the view itself, the method:
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
// your code here
}
can be overridden and it will be called after the layout pass.