d3.behavior.zoom jitters, shakes, jumps, and bounces when dragging

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猫巷女王i
猫巷女王i 2020-12-09 16:15

I am using the d3.behavior.zoom to implement panning and zooming on a tree layout, but it is exhibiting a behavior I would describe as bouncing or numeric instability. When

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  • 2020-12-09 16:48

    After looking a bit more closely, the instability is coming from the svg element's transformation being applied to the mouse location during movement. The solution I ended up with is to insert another "g" element between the one with the zoom behavior and the element content specifically to receive the zoom/pan transformation:

    var svg = target.append ("g");
    var child = svg.append ("g");
    ...
    svg.call (d3.behavior.zoom()
        .translate ([0, 0])
        .scale (1.0)
        .scaleExtent([0.5, 2.0])
        .on("zoom", function() {
            child.attr("transform","translate(" + d3.event.translate[0] + "," +  d3.event.translate[1] + ") scale(" +  d3.event.scale + ")");
        })
    );
    ...
    child.append("line")...
    
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  • 2020-12-09 16:48

    This answer is a tweaked version of @Bretton Wade's answer using D3.js v4.

        var svg = target.append ("g");
        var child = svg.append ("g");
        ...
        svg.call (d3.zoom()
            .on("zoom", function() {
                child.attr("transform", d3.event.transform);
            })
        );
        ...
        child.append("line")...
    
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