c++ linux accept() blocking after socket closed

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醉话见心 2020-12-09 13:32

I have a thread that listens for new connections

new_fd = accept(Listen_fd, (struct sockaddr *) & their_addr, &sin_size);

and anoth

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  • 2020-12-09 13:48

    Are you checking the return value of close? From linux manpages, (http://www.kernel.org/doc/man-pages/online/pages/man2/close.2.html) "It is probably unwise to close file descriptors while they may be in use by system calls in other threads in the same process. Since a file descriptor may be reused, there are some obscure race conditions that may cause unintended side effects". You can use a select instead of an accept and wait for some event from the other thead, then close the socket in the listener thread.

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  • 2020-12-09 13:49

    Use: sock.shutdown (socket.SHUT_RD)

    Then accept will return EINVAL. No ugly cross thread signals required!

    From the Python documentation: "Note close() releases the resource associated with a connection but does not necessarily close the connection immediately. If you want to close the connection in a timely fashion, call shutdown() before close()."

    http://docs.python.org/3/library/socket.html#socket.socket.close

    I ran into this problem years ago, while programming in C. But I only found the solution today, after running into the same problem in Python, AND pondering using signals (yuck!), AND THEN remembering the note about shutdown!

    As for the comments that say you should not close/use sockets across threads... in CPython the global interpreter lock should protect you (assuming you are using file objects rather than raw, integer file descriptors).

    Here is example code:

    import socket, threading, time
    
    sock = socket.socket (socket.AF_INET, socket.SOCK_STREAM)
    sock.setsockopt (socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
    sock.bind (('', 8000))
    sock.listen (5)
    
    def child ():
      print ('child  accept ...')
      try:  sock.accept ()
      except OSError as exc :  print ('child  exception  %s' % exc)
      print ('child  exit')
    
    threading.Thread ( target = child ).start ()
    
    time.sleep (1)
    print ('main   shutdown')
    sock.shutdown (socket.SHUT_RD)
    
    time.sleep (1)
    print ('main   close')
    sock.close ()
    
    time.sleep (1)
    print ('main   exit')
    
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  • 2020-12-09 13:50

    It's a workaround, but you could select on Listen_fd with a timeout, and if a timeout occured check that you're about to close the program. If so, exit the loop, if not, go back to step 1 and do the next select.

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  • 2020-12-09 13:53

    The shutdown() function may be what you are looking for. Calling shutdown(Listen_fd, SHUT_RDWR) will cause any blocked call to accept() to return EINVAL. Coupling a call to shutdown() with the use of an atomic flag can help to determine the reason for the EINVAL.

    For example, if you have this flag:

    std::atomic<bool> safe_shutdown(false);
    

    Then you can instruct the other thread to stop listening via:

    shutdown_handler([&]() {
      safe_shutdown = true;
      shutdown(Listen_fd, SHUT_RDWR);
    });
    

    For completeness, here's how your thread could call accept:

    while (true) {
      sockaddr_in clientAddr = {0};
      socklen_t clientAddrSize = sizeof(clientAddr);
      int connSd = accept(Listen_fd, (sockaddr *)&clientAddr, &clientAddrSize);
      if (connSd < 0) {
        // If shutdown_handler() was called, then exit gracefully
        if (errno == EINVAL && safe_shutdown)
          break;
        // Otherwise, it's an unrecoverable error
        std::terminate();
      }
      char clientname[1024];
      std::cout << "Connected to "
                << inet_ntop(AF_INET, &clientAddr.sin_addr, clientname,
                             sizeof(clientname))
                << std::endl;
      service_connection(connSd);
    }
    
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  • 2020-12-09 14:09

    The behavior of accept when called on something which is not a valid socket FD is undefined. "Not a valid socket FD" includes numbers which were once valid sockets but have since been closed. You might say "but Borealid, it's supposed to return EINVAL!", but that's not guaranteed - for instance, the same FD number might be reassigned to a different socket between your close and accept calls.

    So, even if you were to isolate and correct whatever makes your program fail, you could still begin to fail again in the future. Don't do it - correct the error that causes you to attempt to accept a connection on a closed socket.

    If you meant that a call which was previously made to accept continues blocking after close, then what you should do is send a signal to the thread which is blocked in accept. This will give it EINTR and it can cleanly disengage - and then close the socket. Don't close it from a thread other than the one using it.

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