I have a project in which I have to record the voice coming from bluetooth headset and play with default iPhone speaker. I have searched a lot and got this code.
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add the audio session to your code
// create and set up the audio session
AVAudioSession* audioSession = [AVAudioSession sharedInstance];
[audioSession setDelegate:self];
[audioSession setCategory:AVAudioSessionCategoryRecord error:nil];
[audioSession setActive:YES error:nil];
i just review your issue and got nice answer something you want try with Bellow code:-
// create and set up the audio session
AVAudioSession* audioSession = [AVAudioSession sharedInstance];
[audioSession setDelegate:self];
[audioSession setCategory: AVAudioSessionCategoryPlayAndRecord error: nil];
[audioSession setActive: YES error: nil];
// set up for bluetooth microphone input
UInt32 allowBluetoothInput = 1;
OSStatus stat = AudioSessionSetProperty (
kAudioSessionProperty_OverrideCategoryEnableBluetoothInput,
sizeof (allowBluetoothInput),
&allowBluetoothInput
);
NSLog(@"status = %x", stat); // problem if this is not zero
// check the audio route
UInt32 size = sizeof(CFStringRef);
CFStringRef route;
OSStatus result = AudioSessionGetProperty(kAudioSessionProperty_AudioRoute, &size, &route);
NSLog(@"route = %@", route);
// if bluetooth headset connected, should be "HeadsetBT"
// if not connected, will be "ReceiverAndMicrophone"
// now, play a quick sound we put in the bundle (bomb.wav)
CFBundleRef mainBundle = CFBundleGetMainBundle();
CFURLRef soundFileURLRef;
SystemSoundID soundFileObject;
soundFileURLRef = CFBundleCopyResourceURL (mainBundle,CFSTR ("bomb"),CFSTR ("wav"),NULL);
NSError *error = nil;
audioRecorder = [[AVAudioRecorder alloc]
initWithURL:soundFileURLRef
settings:recordSettings
error:&error];
if (error)
{
NSLog(@"error: %@", [error localizedDescription]);
} else {
[audioRecorder prepareToRecord];
}
Credit goes to This
Try out this amazing piece of code. Will work for sure
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
NSError *err = nil;
[audioSession setCategory:AVAudioSessionCategoryPlayAndRecord withOptions:AVAudioSessionCategoryOptionAllowBluetooth error:NULL];
[audioSession setActive:YES error:NULL];
NSString *preferredPortType = AVAudioSessionPortBluetoothHFP;
for (AVAudioSessionPortDescription *desc in audioSession.availableInputs)
{
if ([desc.portType isEqualToString: preferredPortType])
{
[audioSession setPreferredInput:desc error:nil];
}
}