I accept this isn\'t something that can occur during normal code execution but I discovered it while debugging and thought it interesting to share.
This is a pretty inevitable mishap, not related to optimization. By using the Set Next Statement command, you are bypassing more code than you can easily see from the source code. It only becomes obvious when you look at the generated machine code. Use Debug + Windows + Disassembly at the breakpoint. You'll see:
// Evaluates to false
if (myEnum == MyEnum.Bad) // BREAK POINT
0000016c cmp dword ptr [ebp-3Ch],1
00000170 setne al
00000173 movzx eax,al
00000176 mov dword ptr [ebp-5Ch],eax
00000179 cmp dword ptr [ebp-5Ch],0
0000017d jne 00000209
00000183 mov ecx,2B02C6Ch // <== You are bypassing this
00000188 call FFD6FAE0
0000018d mov dword ptr [ebp-7Ch],eax
00000190 mov ecx,dword ptr [ebp-7Ch]
00000193 call FFF0A190
00000198 mov eax,dword ptr [ebp-7Ch]
0000019b mov dword ptr [ebp-48h],eax
{
0000019e nop
/*
* A first chance exception of type 'System.NullReferenceException' occurred in ConsoleApplication6.exe
Additional information: Object reference not set to an instance of an object.
*/
var x = new MyClass();
0000019f mov ecx,2B02D04h // And skipped to this
000001a4 call FFD6FAE0
// etc...
So, what is that mysterious code? It isn't anything you wrote in your program explicitly. You can find out by using the Set Next Statement command in the Disassembly window. Move it to address 00000183
, the first executable code after the if() statement. Start stepping, you'll see it executing the constructor of a class named ConsoleApplication1.Program.<>c__DisplayClass5
Otherwise well covered in existing SO questions, this is an auto-generated class for the lambda expression in your source code. It is required to store captured variables, list
in your program. Since you skipped its creation, dereferencing list
in the lambda is always going to bomb with NRE.
A standard case of a "leaky abstraction", C# has some of it but not outrageously so. Nothing much you can do about it of course, you can certainly blame the debugger for not guessing at this correctly but it is a very difficult problem to solve. It cannot easily find out if that code belongs to the if() statement or the code that follows it. A design issue, debug info is line number based and there is no line of code. Also in general a problem with the x64 jitter, it fumbles even in simple cases. Which should be fixed in VS2015.
This is something you have to learn the Hard Way™. If it is really, really important then I showed you how to set the next statement properly, you have to do it in the Disassembly view to make it work. Feel free to report this issue at connect.microsoft.com, I'd be surprised if they didn't already know about it however.