My use case: I have a \'MainApp\' which does the syncing of files. I would like that \'MainApp\' handles all server calls regarding syncing and other REST API calls such as
Apple documentation about sandboxed Mach Inter-Process Communication:
https://developer.apple.com/library/archive/documentation/Security/Conceptual/AppSandboxDesignGuide/AppSandboxInDepth/AppSandboxInDepth.html#//apple_ref/doc/uid/TP40011183-CH3-SW24
IPC and POSIX Semaphores and Shared Memory
Normally, sandboxed apps cannot use Mach IPC, POSIX semaphores and shared memory, or UNIX domain sockets (usefully). However, by specifying an entitlement that requests membership in an application group, an app can use these technologies to communicate with other members of that application group.
Any semaphore or Mach port that you wish to access within a sandboxed app must be named according to a special convention:
POSIX semaphores and shared memory names must begin with the application group identifier, followed by a slash (/), followed by a name of your choosing. Mach port names must begin with the application group identifier, followed by a period (.), followed by a name of your choosing.
For example, if your application group’s name is
Z123456789.com.example.app-group
, you might create two semaphores namedZ123456789.myappgroup/rdyllwflg
andZ123456789.myappgroup/bluwhtflg
. You might create a Mach port namedZ123456789.com.example.app-group.Port_of_Kobe
.Note: The maximum length of a POSIX semaphore name is only 31 bytes, so if you need to use POSIX semaphores, you should keep your app group names short.
I managed to do this via CFMessagePort
API. In order to have sandboxed extension and main app to communicate, AppGroups need to be enabled in Xcode capabilities. Additionally, app-group key with suffix (by your choice) needs to be used as message-port identifier.
Somewhere in the main app, this kind of code would listen on message port:
CFMessagePortRef port = CFMessagePortCreateLocal(nil, CFSTR("group.com.yourapp.mach_or_something"), Callback, nil,
nil);
CFRunLoopSourceRef runLoopSource = CFMessagePortCreateRunLoopSource(nil, port, 0);
CFRunLoopAddSource(CFRunLoopGetCurrent(), runLoopSource, kCFRunLoopCommonModes);
Callback
is a method implemented as:
static CFDataRef Callback(CFMessagePortRef port, SInt32 messageID, CFDataRef data, void* info)
{
NSData* objcData = (__bridge NSData*) data;
NSLog(@"Message received: %@", [NSString.alloc initWithData:objcData encoding:NSASCIIStringEncoding]);
return data;
}
And then, somewhere in the extension (ie when user taps on menu item):
CFDataRef data = CFDataCreate(NULL, (const UInt8*) "somedata", 8);
SInt32 messageID = 0x1111; // Arbitrary
CFTimeInterval timeout = 1;
CFMessagePortRef remotePort = CFMessagePortCreateRemote(nil, CFSTR("group.com.yourapp.mach_or_something"));
SInt32 status = CFMessagePortSendRequest(remotePort, messageID, data, timeout, timeout, NULL, NULL);
if (status == kCFMessagePortSuccess)
{
NSLog(@"SUCCESS STATUS");
}
else
{
NSLog(@"FAIL STATUS");
}
This will send a message to the main application.