I\'m importing an android library in an application built with gradle, like that:
dependencies {
compile \'com.e
I think you can use proguard. Proguard is include with android studio,obfuscate code, and remove not used classes, and if you want remove all resources that app not used. Only put in your build.gradle this:
release {
minifyEnabled true //remove classes, obfuscate code and zipalign
shrinkResources true //remove resources
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'//autogenerated files
}
This is link information about that:
You can personalize, exclude particular files or ignore particular files
It's not possible through a filter.
You could have 2 assets folders though. a main one (src/main/assets) used for both debug
and release
and one (src/debug/assets) used only for the debug build.
source
Gradle provides "aaptOptions, ignoreAssetsPattern" to filter/exclude assets folders and files from release or debug build.
Example for debug build (js
folder and great.css
files):
debug {
aaptOptions {
ignoreAssetsPattern '!js:!great.css:'
}
}
Example for release build (js
folder and great.css
files):
release {
aaptOptions {
ignoreAssetsPattern '!js:!great.css:'
}
}
I had success with this approach (updated 2019-5-13 for TaskProvider
support; see edit history for older versions):
android {
⋮
applicationVariants.all { variant ->
if (variant.buildType.name == 'release') {
variant.mergeAssetsProvider.configure {
doLast {
delete(fileTree(dir: outputDir, includes: ['**/js', '**/*.js.map']))
}
}
}
}
⋮
}
This should address the issues with @Xavier's answer:
mergeAssets
task so the deletion is reflected in the task's output and up-to-date checking should be unaffected.buildType
name, which is less problematic than matching the entire variant name (though it is still stringly typed).Note that this approach also works for res
files rather than assets
: just replace mergeAssets
with mergeResources
.
Other answers mentioning packagingOptions
and aaptOptions
are barking up the wrong tree, as these are scoped to all variants (they are defined in the android
scope, not buildType
or productFlavor
).
I ended up doing the following:
android.applicationVariants.all { variant ->
if (variant.name.contains('Release')) {
// exclude source and sourcemap from release builds
def noJsSourceTask = task("delete${variant.name}JsSource", type: Delete) {
delete "${buildDir}/intermediates/assets/${variant.dirName}/js"
delete "${buildDir}/intermediates/assets/${variant.dirName}/great.min.js.map"
}
variant.mergeAssets.finalizedBy noCeJsSourceTask
}
}
It works ok, but there are a few things I don't really like:
finalizedBy
), so it doesn't work well with "up-to-date" checking. But it's only for release builds, I'm doing debug ones more often