I\'ve got a function which I can write in one of four possible ways:
int do_or_die(int retv
You can use int or long int data types, however ssize_t is a system data type that should be used for cross-platform portability. The fundamental types (such as 'int') can be different sizes on different implementations. Usually what happens is the system type (in this case ssize_t) takes advantage of C's typedef feature so that the machine-specific data type size is used, e.g. typedef signed ssize_t (this is part of SUSv3 standard data types). It is good practice to use system data types, where possible, when implementing any kind of system-level programming.
For a more detailed description refer to The Linux Programming Interface (Michael Kerrisk)
Use types in a way:
signed and unsigned types together andssize_t might be an alias for int, yet it is not standard C and might be environment specific.
If your program will run in specific environment, check whether sizeof(ssize_t) <= sizeof(int) and use int. Otherwise, use some other type T where sizeof(T) is greater or equal than both sizeof(int) and sizeof(ssize_t).
There's no guarantee in the POSIX standard that sizeof(int) >= sizeof(ssize_t), nor the other way around. Typically ssize_t is larger than int, but the safe and portable option in C99 is to use intmax_t instead for the argument and the return value.
The only guarantees you have wrt. the relationship between int and ssize_t are:
int can store values of at least the range [-2^15 ... 2^15-1] per ISO Cssize_t can store values of at least the range [-1 ... 2^15-1] per POSIX (see _POSIX_SSIZE_MAX).(Interestingly, there isn't even a guarantee that ssize_t can store the negative counterparts of its positive range. It's not a signed size_t, but a "size type" with an error value.)