transform.rotation = Quaternion.Lerp does not work properly after collision with another collider

前端 未结 0 1093
无人及你
无人及你 2020-12-08 16:03
    if (transform.rotation.x < 0 || transform.rotation.x > 0 || transform.position.y < 180 || transform.position.y > 180)
    {
        Quaternion target         


        
相关标签:
回答
  • 消灭零回复
提交回复
热议问题