I have a user preference in my app, which gets used by different activities. I would like to know the best way to utilize those preferences between different activities in m
Sending shared preferences through intents seems overcomplicated. You could wrap the shared preferences with something like the below and call the methods directly from your activities:
public class Prefs {
private static String MY_STRING_PREF = "mystringpref";
private static String MY_INT_PREF = "myintpref";
private static SharedPreferences getPrefs(Context context) {
return context.getSharedPreferences("myprefs", 0);
}
public static String getMyStringPref(Context context) {
return getPrefs(context).getString(MY_STRING_PREF, "default");
}
public static int getMyIntPref(Context context) {
return getPrefs(context).getInt(MY_INT_PREF, 42);
}
public static void setMyStringPref(Context context, String value) {
// perform validation etc..
getPrefs(context).edit().putString(MY_STRING_PREF, value).commit();
}
public static void setMyIntPref(Context context, int value) {
// perform validation etc..
getPrefs(context).edit().putInt(MY_INT_PREF, value).commit();
}
}
You can use this way and declare same variables with same name in all activites where you want to use.
public static final String PREFS_NAME = "MyPrefsFile";
static SharedPreferences settings;
SharedPreferences.Editor editor;
int wordCount;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
settings = getSharedPreferences(PREFS_NAME, 0);
editor = settings.edit();
wordCount = settings.getInt("wordCount", 4);
}
Here initially wordCount will give 4; And when you edit wordCount and want to store again
editor.putInt("wordCount", 6);
editor.commit();
You have to declare this same variables in activities where you want to use shared preferences. And its better you call getSharedPreferences in every activity.
I don't think that passing that preference in intent will work.
Here's a nice & easy solution in Kotlin – just copy & paste the code into a new AppPreferences.kt
file and follow the 4 TODO steps outlined in the code:
import android.content.Context
import android.content.Context.MODE_PRIVATE
import android.content.SharedPreferences
import androidx.core.content.edit
object AppPreferences {
private var sharedPreferences: SharedPreferences? = null
// TODO step 1: call `AppPreferences.setup(applicationContext)` in your MainActivity's `onCreate` method
fun setup(context: Context) {
// TODO step 2: set your app name here
sharedPreferences = context.getSharedPreferences("<YOUR_APP_NAME>.sharedprefs", MODE_PRIVATE)
}
// TODO step 4: replace these example attributes with your stored values
var heightInCentimeters: Int?
get() = Key.HEIGHT.getInt()
set(value) = Key.HEIGHT.setInt(value)
var birthdayInMilliseconds: Long?
get() = Key.BIRTHDAY.getLong()
set(value) = Key.BIRTHDAY.setLong(value)
private enum class Key {
HEIGHT, BIRTHDAY; // TODO step 3: replace these cases with your stored values keys
fun getBoolean(): Boolean? = if (sharedPreferences!!.contains(name)) sharedPreferences!!.getBoolean(name, false) else null
fun getFloat(): Float? = if (sharedPreferences!!.contains(name)) sharedPreferences!!.getFloat(name, 0f) else null
fun getInt(): Int? = if (sharedPreferences!!.contains(name)) sharedPreferences!!.getInt(name, 0) else null
fun getLong(): Long? = if (sharedPreferences!!.contains(name)) sharedPreferences!!.getLong(name, 0) else null
fun getString(): String? = if (sharedPreferences!!.contains(name)) sharedPreferences!!.getString(name, "") else null
fun setBoolean(value: Boolean?) = value?.let { sharedPreferences!!.edit { putBoolean(name, value) } } ?: remove()
fun setFloat(value: Float?) = value?.let { sharedPreferences!!.edit { putFloat(name, value) } } ?: remove()
fun setInt(value: Int?) = value?.let { sharedPreferences!!.edit { putInt(name, value) } } ?: remove()
fun setLong(value: Long?) = value?.let { sharedPreferences!!.edit { putLong(name, value) } } ?: remove()
fun setString(value: String?) = value?.let { sharedPreferences!!.edit { putString(name, value) } } ?: remove()
fun remove() = sharedPreferences!!.edit { remove(name) }
}
}
You can of course use shared preferences in your applications.
If you have more than a simple type than string or int, you can use a singleton or extends the application class which will be accessible by all activities of your application. => No disk access here. Simply kept in memory.